Bloxels reminds me of those electronics kits you’d get for Christmas 20 or 30 years ago, which parents generally approved of because they diverted your eyes from the TV for an hour and promised some degree of education along with …
User customization is the most important tool for creating player narratives. And I'm not talking about just hats and colored shirts. Remember in Deus Ex where you A) roasted those soldiers with your Willie Peter rockets, B) took out those soldiers by luring them into your minefield, C) snuck by all those soldiers without firing a shot or Z)...
As a journalist, you often hear that industry events are epicentres for networking, meeting developers, and hearing interesting stories. Never more has this proven true for me than during the day before this year's Casual Connect, at a summit put on by the International Game Developer's Association. I went into the morning's first lecture - a unique one about learning from early failure - thinking I'd be covering the panel. Instead, I ended up digging deep with someone on it.
The Entertainment Software Association (ESA) has stated their research has determined there are over 300 childrens' game design summer camps in the United States. The ESA feels these summer programs have been increasing thanks to the rise in game design careers, along with the focus of STEM (Science, technology, engineering, and mathematics) education.