Few games grab my attention as fast as Source did. There are just a handful of games that I discover each year that so completely engage me that I feel the need to watch the gameplay trailer three or four times, before I feel I've fully digested what I have been watching. From the spectacularly beautiful scenery, to the instantly charming buzzing protagonist, to the world as a whole, Source presented me with a universe I've never seen before, but one I immediately wished to be a part of.If all goes well with the Kickstarter campaign, Source will be out on PC, PlayStation 4, Xbox One, and Wii U by August 2015. The husband and wife development team behind Source are drawing inspiration from many sources, Tron perhaps being the most notable. They are also describing Source as a Metroidvania experience that features no dialog or cutscenes, relying on "visual storytelling that unfolds dynamically" to plot the adventure.
Teams of developers get together in all sorts of ways. So do couples. But what happens when the two worlds collide? If you're names are Brian and Anna, Fenix Fire is what happens. This new development studio, consisting entirely of two industry vets who are deeply in love, are preparing to unleash their first collaborative effort on the world. Their baby if you will. We recently had a chance to chat with the pair about their upcoming game Roboto that's headed for the iTunes App Store and Android Market.