• 3 Industry Lessons from GDC 2012
  • You had me at free, lost me at freemium
  • How Tim Schafer changed indie games forever
  • Monday Morning Quarterback: How to fix copying and plagiarism in games
  • Plagarism as a moral choice
  • Monday Morning Quarterback: Do smaller publishers have more credibility on the App Store?
  • Facebook Mobile’s HTML5 gaming – can it succeed?