Best Horror Games On Itch.io – July 2026
By Adele Wilson
Across a bounty of subgenres.Haze Seas Accessories Tier List [Best Accessories to Equip]
By Adele Wilson
The accessories with the best stat buffs in Haze Seas.
Tag: editorial
5 reasons why OUYA is the next big thing
By Jim Squires
While the announcement of the OUYA was just mere days ago, the device has already stirred up a flurry of commentary from industry watchers and consumers alike. In fact, the $99 Android-powered console might just be the most polarizing tech topic since the reveal of the iPad. The OUYA may have plenty of naysayers - including some of my fellow writers here at Gamezebo - but I'm just having a hard time seeing the downside of free-to-play games in my living room.140 Characters or less: 6 game-related Twitter feeds you should be following
By Eli Cymet
Now I know what you're thinking, and the answer is no. We just met, and I'd like to stay friends for a little while. But seriously folks, I am in fact making a post about Twitter. Because far from being the hub for finding out what sandwich your favorite celebrity just ate, the micro-blogging platform has exploded into a place to keep in touch with relevant news from a personal angle.Your Turn! 6 Essential Asynchronous Games for Mobile
By Eli Cymet
If there's one thing the mobile platform has done, it's bring about a multiplayer revolution. Gone are the days where I have to suffer through my friends' taunts (or smells!) while going head-to-head. Okay, it's more than that (though let's be honest, we all knew that smelly friend).Natural Motion CEO says dedicated PR campaigns have “no impact” on mobile game success. He’s wrong.
By Eli Cymet
For every hit, every flop, and every mildly successful release in between, there are just as many theories for what makes or breaks the success of a mobile game. And with over a billion apps out there across multiple stores, that's a lot of opinions. In a bold statement at today's Game Horizon conference in Newcastle, however, one successful developer told crowds what doesn't work: promotion. Wait, what?Kids make the darndest things: TechU’s AppJam and the magic of creating something from nothing
By Eli Cymet
Nestled amid the hustle and bustle of the Ottawa Game Conference - in the corner of the Ottawa Convention Center's second floor main hallway - I found something special.Hands in your pocket: gaming’s misguided battle for your second screen
By Eli Cymet
A few months ago, I talked about a shocking addiction rocking a huge amount of the population, including perhaps you yourself. The culprit? Mobile devices. Among smartphone owners, 80% are now so glued to their mini-PCs that they surf, IM and game while watching other media. And 15% of that 80? They do it instead of watching. Looking now at some of the major announcements from this year's game conference season, it seems I'm definitely not the only one watching these numbers.Brawesome celebrates their titles by raising prices… wait, what?
By Eli Cymet
I'll be honest. There isn't a whole lot at this year's E3 that has blown me away. Or even impressed me for that matter. So when Andrew Goulding - founder of Australian developer Brawesome, and all around good guy - e-mailed me promising some interesting news from the indie front, I immediately reported for listening duty. Like many App Store developers, Brawesome will be tweaking the prices of their two major releases. Unlike many, however? They're bumping them up.5 things that didn’t happen at Microsoft’s E3 press event (but should have)
By Jim Squires
E3 week kicked off earlier today with the annual Microsoft press conference, though if we're being frank, it didn't really set a great tone for the next year in video games. Maybe I'm just getting old, but everything they showed felt like more of the same. More Halo, more Gears of War, more Fable - more… well, everything.