When it comes to video games, AAA console releases have really grown stagnant over the last decade. That's one of the many reasons I'm so glad to be at Gamezebo, where we focus on the platforms that give developers the freedom to experiment instead of the latest cut-and-paste first person shooter.As it turns out, Xbox co-creator Ed Fries seems to feel the same way about the current state of AAA games, and he's ready to explain why, detailing the creativity-stifling environment that led to his 2004 resignation from Microsoft in a recent GamesIndustry interview.Rather than fostering new ideas, Fries suggests that AAA development is run too much like a business - focusing on quantity of dollars rather than quality of game. Instead of experimenting with little things, which Fries says sows the seeds of successful bigger projects down the road, the focus of the Xbox brand during his time there was to stick to what works and sell it better. "In a sense, I fundamentally didn't agree with that because I think the big things come from little things," Fries told GamesIndustry.
Amid talk of mobile's explosive growth and new forces entering the war for console supremacy, the hot button question always seems to be "when is Apple going to make a game system?" As if the answer will bring with it the revolution in home entertainment. Today, however, concrete news of a dirt cheap new machine hit the airwaves. And its makers? They seem to be betting on Android.