Card games are near and dear to the hearts of many of us here at Gamezebo. Heck - we've recently posted up an article saying just as much. That's why our ears perked up when the developers at Kyy Games reached out to us. Their upcoming Cabals: The Card Game is currently undergoing beta testing, and is expected to release on a multitude of platforms later this summer.
I fancy myself a serious "casual" player of collectible card games (CCGs). I'm quite fond of Magic: The Gathering and went all gaga when Shadow Era came to my PC, iPod, and iPad. But until now I've never played a CCG on Facebook, so I really didn't know what to expect out of Clash of the Dragons. But a unique damage system hooked me in pretty quickly.
I've been enamoured with mahjong on different digital platforms for years now. Back in the day I used to enjoy importing games from overseas, but not being able to speak the language put a pretty severe limit on the kinds of games I could play correctly. So mahjong, with it's easy to understand rules and no need for reading/writing a different language, was a perfect game to try out. Nowadays mahjong is a mainstay of the casual game world regardless of country, so it's something most of us have been exposed to, and I've played a lot of them. Pound for pound, Mahjong Towers Touch hangs with the best of them.
Bingo Blitz is one of the new breed of Facebook games, as much about letting people play traditional games through the platform as the usual elements of virtual currency, collectibles, and experience levels. In Bingo Blitz players can use credits to purchase up to four bingo cards and play them all at once in games whose length is determined by total number of participants. Once a certain number of players have achieved a bingo, the game ends and everyone collects their winnings. Players can win coins to spend in the in-game shop, credits to buy more games, and collectibles.
Ok, full disclosure time. When I first heard of Dice Soccer and saw what it was about, I was pretty quick coming to the foregone conclusion that it was going to be terrible. Rolling dice to play a game of soccer? It just doesn't sound like it would work. In the first few matches I thought I saw my pre-conceived opinion being borne out too. But then I started to see what was going on under the hood, and strategy starting exposing itself to me. Now? Consider that initial opinion totally reversed.
Combining things to create other things has been a blast since JoyBits first introduced us to the idea in last year's Doodle God, but now, three games and countless updates later, can the appeal still really be the same? JoyBits sure hopes so - it's a thought the developer is banking on with their latest release Doodle Farm.
Welcome to the Doodle Farm walkthrough on Gamezebo. Doodle Farm is the third game in JoyBits popular Doodle series, following their earlier releases Doodle God and Doodle Devil. This time, players will spend some time down on the farm, combining things to create a variety of animals. Gamezebo's walkthrough includes tips and tricks, helpful hints, and a complete solution list for how to complete Doodle Farm.
I'm not sure if you could excite my board gaming brain any more effectively than when I'd read into the pedigree of Army of Frogs. Developed by Big Daddy Creations as a follow-up to their wonderfully implemented iOS version of Neuroshima Hex, and designed by John Yanni who created Hive which is a near classic for my wife and I, I was instantly interested in hearing what Army of Frogs was all about.