Welcome to the fifth and final part of our interview series with Team Meat's Edmund McMillen. One quick thing before we begin: The Basement Collection is out today! In fact, I'm writing this as quickly as I can so I can fire it up and check out all the awesomeness. And with that out of the way, let's get on to today's entry. It's quite short, but when you read it, you'll no doubt see that we saved the best for last. McMillen has ambitions to make a horror game, and while the project is up in the air at the moment, he was kind enough to share a few details with us. Enjoy!
We've reached part four of our five-part interview series with Team Meat's Edmund McMillen, and today we're going to discuss gaming in the living room. More specifically, where it's failed in the past and where it may be heading in the months and years ahead. If your Kinect is the sensitive type, I'd recommend keeping it away from this post at all costs.
On the strength of over 500,000 downloads and much bloody slayage,the macabre rogue-like The Binding of Isaac is getting what is being dubbed as a "mega expansion" on May 28th. From the lovably twisted minds of indie developers Edmund McMillen (of Super Meat Boy fame) and Florian Himsl, the vaguely biblical and entirely clever dungeon-crawler-allegory earned a four-star stamp of approval from us the first time around.