It's no great secret that I'm a big fan of indie developer Whitaker Trebella's Polymer. Part Rubik's Cube, part Lego, the game tickles both right brain and left brain alike. Besides which, Trebella is a great example of pluck and determination: he wanted to learn how to design a game...so he did! So while many are poring over the new releases in today's App Store deluge, it's the "update" section of my iPad that has me excited.
Since its inception, the Humble Bundle has increasingly become the hub for the "who's who" of indie gaming, offering oodles of great games for a set-your-own-price point you just can't resist. And personally, during the release of Humble Bundle IV, I thought it couldn't get any better (I mean, come on, Bit.Trip Runner and Machinarium!?). How foolish of me. How very, very foolish.