What's in a game? Well, it starts with an idea. Maybe you're walking down a sidewalk with your buddy, talking about how much you like tower defence. Maybe you start to muse about an original take on the genre. Maybe you come up with a hilariously relatable idea for an office setting with enemy coworkers you have to fend off… What starts as firing neurons in the game developer's mind eventually turns into what we download on our mobile devices at the tap of a finger.
Hello there, Gamezebo reader! Last time we took a look at OfficeAttacks!, we explored the idea of custom towers, or as we like to call them, the absolute coolest things in the universe. This week, we wanted to shed some light on the method behind the mad science, and give you all an exclusive look at how to make magic.
Forgive me Gamezebo audience for I have sinned. It's been a week since we last gave you all a look at the world of OfficeAttacks! With news about E3 coming at you from every corner of the site, however, we thought it would be best to give you a break for a week. You'll be happy to know we used the time to toy around with some pretty great updates for the game. And definitely not to play Smash Bros. at the office. Definitely not.