Welcome to the Deponia walkthrough on Gamezebo. Deponia is a point and click adventure game created by Daedelic Entertainment. In it you guide a lovable egomaniac named Rufus through a garbage-filled adventure. The very fate of world depends on how well you can cope with the nonsensical puzzles that fill it! Gamezebo's walkthrough will provide you with detailed images, tips, information and hints on how to finish the game.
Under the Ocean is a side-scrolling tale of survival on a tropical island, where players must contend with bad weather, wild animals, injury, disease and more after a shipwreck leaves them stranded and alone.
For over a week, something very mysterious has been going on at Simogo HQ. The Swedish duo behind Beat Sneak Bandit and Bumpy Road has been teasing out facts about their fourth game in the form of a picture, .gif, and even morse code-based scavenger hunt. Astute fans on the Touch Arcade forums got as far as decoding the game's tentative name - Lake Wary - to identify a domain owned by Simogo: yearwalk.com. Today, that domain went live, and it seems the mystery? It's only beginning.
Never in a million years did I ever think the text adventure game genre would make a comeback. I mean, it's sort of ridiculous. While I have many fond memories of navigating my way through Zork, those games are by all accounts antiquated. They were a product of their time, certainly, but with desktop computers now more powerful than the shuttle that delivered men to the moon, why would we choose to play a text adventure game? Cabinet Noir and the StoryNexus system makes a compelling case.
I felt like Episode 1 of The Walking Dead was better than okay, but not by much. The storyline was good, but the gameplay seemed to flounder a bit, not sure where it wanted to concentrate. Episode 2 honed the story down to a razor's edge of awesome, and the gameplay was tightened up to serve the game's quiet moments as well as its pulse-pounding action ones. I'm happy to report that Episode 3 doesn't regress at all.
I sometimes ask myself, "Do I like adventure games for what they are, or do I just like the idea of them?" My Steam library is full of them. The Dig, Indiana Jones, Loom, Machinarium, The Secret of Monkey Island, Sam & Max (lots of Sam & Max), Time Gentlemen, Please! -- I have quite a backlog. Of these games, I've played only a quarter of them to some degree of completion.
Inbetween Land is an interactive fragmented hidden object puzzle game created by Specialbit Studios. You will move from location to location solving fragmented hidden object hunts, mini-puzzles and picking up items to use in order to proceed in the game. Gamezebo's strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game.
It's a beautiful day out. You're having a nice trip to the zoo. Hey, look over there, a giraffe! You saunter over to get a closer look, and-- is that dynamite in its mouth!? Quick, use the syringe! There is no syringe, silly. You're on top of a train, and you've got to put out a cabin fire. By peeing on it. No, you're not on a hallucinogenic trip. Even better: you're playing McPixel.