Moody, atmospheric lighting; overly intricate locks on hidden compartments; creepy whispers in the dark - this is The Room, all right. Actually, it's The Room Two, but you'd be forgiven for mistaking them. There's not much to differentiate Fireproof Games' latest from its 2012 debut. That's not entirely a bad thing, though. The Room was - and remains - one of the best mobile/tablet games of all time.In that game and its sequel, you find yourself locked in a titular room. The original game was the world's premier Hellraiser-puzzle-box simulator, and gave you a series of boxes with overly intricate puzzles to break your brain using the touch and gyroscope features mostly unique to smartphones and tablets."The Room Two approaches its moniker with more single-minded earnestness. Now, each room (broken up between six chapters) is its own, entire puzzle. That desk lamp in the corner might hold the secret transforming key to unlock that cabinet's secret compartment. That compartment, meanwhile, only reveals itself after the player's futzing with a series of mirrors set on tables throughout the room. That compartment holds the object that opens the trunk that etcetera, etcetera.As adorable as the literalness is, I do miss the sense of manic obsession that came with the puzzle boxes. I was the master of my precious little object, exploring every nook, cranny, and sundry crevice to poke and prod until terrible secrets blossomed into endless puzzle after puzzle. There was no end, there was no final solution (at least it seemed) - only another step in my own, gloriously unhealthy fascination.
The Room Two is a first-person puzzle adventure game from Fireproof Games in which you must solve complex and eerie puzzle boxes. Gamezebo's walkthrough will provide you with detailed images, tips, information, and hints on how to play your best game.
Oceanhorn: Monster of Uncharted Seas is an action adventure game by FDG Entertainment. In this game, you take on the role of an unnamed hero as he seeks the truth behind his father's disappearance by exploring the islands and dungeons of his world. Gamezebo's walkthrough will provide you with detailed images, tips, information, and hints on how to play your best game."
The fifth game in Microids' Dracula adventure series, Dracula 5: The Blood Legacy picks up right where Dracula 4: The Shadow of the Dragon left off. Ellen thinks she's found the 16th painting in the Vambery collection, the one rumored to be a portrait of Dracula himself. Are the nightmares she's having part of her worsening illness, or is this painting more than just oil on canvas?Dracula 5: The Blood Legacy employs the exact same interface as previous games in the series. Click and hold the mouse button to look at your surroundings, turning in any direction with the free-moving point of view. When you see something worth investigating, simply click on it. Movement from area to area works in the same fashion, with the cursor changing to indicate when you can travel. To use items, click the menu button tucked away in the bottom corner of the screen, double click the item, and then click where you want to use it. Conversations take place with simple dialogue trees, offering just the right number of choices to make you curious without overkilling on the interactivity."At first glance, some of the puzzle solutions might seem a bit obtuse in Dracula 5: The Blood Legacy, especially if you're coming from a casual gaming background. They require you to think logically and experiment with everything at your disposal. No hint meters or talking clue companions to help you out, just old-fashioned detective work. In addition to combining inventory items and exploring your environment for objects to use, Dracula 5 features a handful of mini-game puzzles to work through. Nothing too out of the ordinary - just some panel buttons to organize and codes to crack.
If the holiday gaming season has left you feeling a bit bloated, now's a great time to deflate with some indie fare that recalls a simpler time in the pastime's history. A time when solving problems meant clicking on every square inch of the screen with your mouse, or taking abuse from a goat.Broken Sword 5: The Serpent's Curse - Episode 1 should make old-school adventure game fans crack a smile, though that merriment will give way to a frown of concentration in no time. The title, funded by a highly successful Kickstarter campaign, reunites old friends George Stobbart and Nicole (Nico) Collard, and gives them a fresh new conspiracy to dive into. While the Templars took the spotlight in previous games, Nico and George now find themselves tangled up in a plot involving the Gnostic Gospels and a stolen painting that gives off unsettling, almost blasphemous, vibes."As is the case in previously-released Broken Sword games, getting ahead in The Serpent's Curse is all about interacting with your environment. Either Nico or George walks from scene to scene (the story flips between the two viewpoints) and investigates curiosities by putting their virtual hands all over them. On occasion, they may find an item that can be collected and used elsewhere. Is there a shiny object of interest just beyond the grille of an air conditioner vent? That would be a perfect time to use that paperclip you happened to pick up earlier, don't you think?
Broken Sword 5: The Serpent's Curse is a point-and-click adventure game developed by Revolution Software. In this game, you take on the role of George and Nico as they investigate a murder, a stolen painting, and a strange cover-up across Europe. Gamezebo's walkthrough will provide you with detailed images, tips, information, and hints on how to play your best game."
One of my favorite Nintendo 3DS games of the year has made the surprise transition over to PC, meaning that those people who don't own the latest Nintendo handheld can finally see what all the fuss is about. SteamWorld Dig really is as fantastic as you've heard, and it is very much in your best interest to grab a copy as soon as possible.Imagine the world of Terraria, crossed with the ability-collecting nature of the Super Metroid series, and then coated in the most gorgeous HD visuals for good measure. SteamWorld Dig will engross you from start to finish, and most likely you'll need to dedicate an entire evening to the experience, since it's rather difficult to pull yourself away until the credits have rolled.You are an old mining steambot called Rusty, and you've been left at an old mine out in the middle of nowhere by your late uncle. Upon arriving, you discover that the town of Tumbleton, where your mine can be found, is rather empty and desolate. You also discover, however, that your mine contains oodles of wonderful secrets and treasures - and you begin to use these treasures to help Tumbleton grow into a town to be proud of.When you start out, all you have is a rusty old pickaxe that can barely smash through rock. However, as you dig deep into the randomly-generated underground caverns, you begin to dig up treasures and resources which can be sold in town - the money can then be used to buy upgrades and powers for Rusty, such that you can dig even deeper and find even more exciting bits and bobs.
November 2013 marked the 125th anniversary of the last known murder by notorious and still-strangely-fascinating serial killer, Jack the Ripper. Despite being linked to five—and possibly more—grisly homicides in London in the late 19th century, the Ripper was never caught and his crimes never solved. This has led to innumerable and varied depictions of the Whitechapel events in popular media, from films to video games. The latest exploration of the Ripper mystery combines these two forms and comes to us from Auroch Digital, the creators of many current events-inspired games, such as Endgame: Syria and NarcoGuerra. The game, JtR125, is in development as part of the REACT Future Documentary Sandbox, a project intended to explore the theme of the "future documentary" through collaborative works that break the current mold of documentary storytelling. Thus, JtR125 will be both a video game and a documentary, blurring the lines between media forms, examining the Jack the Ripper legend from a new angle, and hopefully—like many of Auroch's "GameTheNews" projects—presenting gaming in a more earnest light. "If we can achieve even some of what we're trying to do, then I hope this game will be another title that forces critics to take gaming seriously," Tomas Rawlings, of Auroch Digital and lead developer on JtR125, told Gamezebo. "There is no reason why gaming can't talk about serious issues, communicate important political points or anything for that matter. Gaming has always been a fun format; we're showing how it can do much more than just that." "As part of their inclusion in the REACT Sandbox, Auroch Digital and Rawlings have been paired up with games and digital media expert Patrick Crogan of the University of the West of England, and Professor of Media and Journalism at Middlesex, Janet Jones. This collaboration between experts in multiple media focuses will allow JtR125 to extend its reach across disciplines and players. "The best documentaries and journalism of the future will not be simply read or watched, but played," Professor Jones told us. "Games are superior in their ability to handle data effectively and deal with the systemic issues behind a story, and we want to show how powerful this hybrid form can be. There are many important social themes that come from the exploration of Victorian culture and certain parallels with today, and what better way to draw attention to these than by gaming the documentary."