Tank Battles is an action-arcade game created by Gameloft. It's very reminiscent of the Atari classic, Combat, actually. Only now it's dressed up in a more modern style and features a fair number of customization options and power-ups. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game."
I recently played through the Stasis alpha demo, and I can tell you two things about it. First, a great deal of work remains to be done: path finding is extremely wonky, character models look like mannequins and appear to glide weightlessly when they walk, interactivity and feedback is very limited, and it's just "rough," in various ways, to varying degrees. Second, and more important, it is absolutely overflowing with potential. Even in its brief and incomplete state, it left me very much wanting more.Stasis is a point-and-click sci-fi horror adventure set aboard the research vessel Groomlake, which has suffered some sort of catastrophe that's left it nearly derelict, with most of its crew dead or missing. Systems are shut down and signs of struggle are everywhere; it also slowly becomes clear that the ship's crew was inflicting horrors of its own, long before disaster struck, as part of its mission. Figuring out why, and what role you played in it, will be an important part of understanding what went wrong.""Stasis really is an amalgamation of everything I love about science fiction," creator Chris Bischoff told me. "Alien, Event Horizon, Sunshine, Dead Space, The Dig, System Shock... they all have some element of DNA in the game. From a gameplay point of view, System Shock's way of telling its story through audio logs, video logs, and ghosted re-enactments is a heavy influence on Stasis."Bischoff is the lone developer on the game, handling everything from programming to graphics and animations, although his brother recently signed on as "the business mind" of their indie game studio, handling things like the Stasis website, community management, and contracts with voice actors. He's also involved in crafting the story, and they discuss, refine, and discard ideas on a daily basis.
Beyond the Dead is a zombie adventure game created by GREE. You'll construct a base, build a team around other survivors of the zombie apocalypse, and travel to various areas completing quests. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game."
Nightbird Trigger X, the new puzzle/shooter hybrid from COLOPL Inc. had potential for greatness locked in its sights. But in the end, a forced social element and a few perplexing monetization calls caused it to miss its target.Trapped behind the concrete walls of a future metropolis, our cannon wielding anti-hero must use expert timing and a touch of luck to shatter the core of each room's security system while hypnotic patterns of living neon light shield it from incoming fire, giving up only fleeting chances for a clear shot; and all the while, under the relentless ticking of a time-bomb set to blow. Now, I'm not totally clear on just why our man in white was breaking and entering in the first place (the intro video was heavy on action but light on info), but thankfully the set-up doesn't matter too much with this one.And at least the gameplay is fairly straightforward. Each room is set up pretty much the same way. On an elevated platform on the left side of the screen stands our player character. In the middle of the screen we have a psychedelic swarm of primary shapes, simple machines, particles, and light that weaves around the playfield to and fro, blocking the player's laser beams from hitting the previously mentioned core that rests on the far right of the screen and acts as a doorway to the next room.
If ever there was a Marvel superhero crying out for an awesome video game, it has to be Thor. I mean, we're not talking about some guy in tights; he's the freaking Norse God of Thunder! A really good Thor game should make you feel like you could put the tablet down and go lift Mjolnir yourself. I'm sad to say that despite a game effort by Gameloft, Thor: The Dark World does not quite prove itself one of the worthy.It's hard to say exactly what kind of game Thor: The Dark World is supposed to be. Sometimes that's good, as coloring outside of the normal genre lines is always welcome. It's not so good when the game is hard to categorize because the parts don't all fit together. In this case, there's a narrative, nicely animated and voice acted. No problems there, as the production values are first rate - and they should be, because this game is taking up a lot of memory for a mobile game. Loki is scheming for the throne of Asgard, as always, but there's also a threat from a group called the Marauders (not the X-Men villains, alas). Thor is on the case, and he's got help.Maybe too much help, honestly. Yes, these are Asgardian threats menacing five of the Nine Worlds and not Earth criminals, but Thor gets a ton of assistance. Some comes in the form of allies like the Warriors Three, Sif, and Heimdall. There's also the Asgardian answer to cannon fodder in the Einherjar, consisting of NPC fighters, Valkyrie, and other Norse warriors you can spawn to fight alongside you.
It's been said that in space, no one can hear you scream. Supposedly it has something to do with science. But there can be echoes in space, at least according to Echo Prime, a sci-fi action game by Robot Entertainment. The echoes in this case are much cooler than simple reflections of sound, helping to make an otherwise run of the mill slash-and-blast fest into something a little more enjoyable.Though there's nothing immediately memorable about the protagonist of Echo Prime, he at least sports a character model that appeals to the little kid in all of us. Or as an actual little kid (my five-year-old son, to be specific) put it, "He looks like a guy in a robot suit with a gun and a sword!" His job is to set things right for humanity, or something of that nature, and fend off enemies called Slivers.The laser pistol and sword come in pretty handy for doing that, but the real alien-dispatching fun comes from Echoes, which are beings from another dimension who grant your hero special abilities thanks to a weakened barrier between planes. These can be passive or active and come in just about every flavor: simple buffs, heals, additional attacks, the whole enchilada.As your space warrior levels up, he can take more than one Echo into battle at a time, and they can be swapped out before each stage. On top of that, one extra Echo can be tapped into from another random player or a friend, adding both extra strategic options and an organic way to make the game more social. Other game developers, please take note.
It feels a bit eerie to be passing judgment on a game that has been on this earth for more years (and is therefore wiser) than myself. Yet this is the situation I find myself in, reviewing a special 30-year anniversary addition of Spelunker, previously available for the Atari, the Commodore 64, and the NES.Everyday Spelunker is a mobile version of the classic pot-holing game, with new touchscreen controls and slight adjustments to the difficulty: the only elements out of place compared to the original release. It's a decent conversion, but unless you're feeling nostalgic and want to pick this up for the memories, this is very much an experience that feels out of place in today's video game world."Players take control of an explorer who is plumbing the depths of a colossal cave. There's a lovely treasure right at the bottom, but to get there is easier said than done, thanks to a variety of traps, pits, and enemies that threaten your existence. Everyday Spelunker is all about dodging around, grabbing treasure, picking up keys, and making it to the end.Everyday Spelunker is very difficult. Holes will open up without warning and swallow you whole. Platforms teeter and ledges loom, all in aid of bringing about your demise. Just the tiniest of slips can lead to death, and while I haven't counted the exact number of things that can kill you in this game, I'm going to go ahead and estimate it at around 1 billion.
Backyard Monsters: Unleashed is a strategy game from KIXEYE. You'll build a base, assemble a team of creepy monsters, and attack other players' bases. Gamezebo's quick start strategy guide will provide you with detailed images, tips, information, and hints on how to play your best game."