The television drama Castle follows novel writer Richard Castle in his adventures with detective Kate Beckett, using his skills as a novelist to help solve every case that comes along. Now, fans of the television show can help Castle solve his next case in Castle: Never Judge a Book by Its Cover, a new hidden object puzzle game that's actually really entertaining, even if you've never watched the show.
I don't think I've ever played a game with a greater gap between concept and execution than that of Residue. I love the idea of a story-driven platform adventure based on the real-life environmental nightmare of the Aral Sea, which makes it all the more disappointing that everything about it is such an absolute mess.
Wake up, Empress Anna! Time to stop your evil twin sister again! Empress of the Deep 3: Legacy of the Phoenix from Silverback Games continues the tale from the first two installments of the series, with the malevolent Pandora harnessing the power of the Colossus and threatening to destroy the world. With the help of the guardians, though, you can resurrect the Phoenix and find your lost tribe. Who knew sibling rivalry could be so destructive?
When Fez first launched on Xbox LIVE Arcade in April 2012, hope for a PC release was low. Creator Phil Fish dubbed it a "console game" specifically, with an experience crafted by the way players ingest it. While this caused some PC gamers to close the window on Fish and Fez permanently, those who have patiently awaited a change of mind have finally been rewarded with a Steam release. Time may not heal the PC-spited's wounds, but giving into the joyful charm of Fez just might.
The myth of the werewolf is centuries old: an idea that taps into our most primal fears. Perhaps that's why no matter how many times the theme is utilized, we continue to be drawn to it. Shiver: Moonlit Grove, the new hidden object adventure by Artogon Games does its best to take advantage of this transformational, often tragic, theme—however its efforts are undermined by poorly-done cinematics and weak storytelling.
There was a specific, memorable moment when I realized just how brilliant Monaco is. Myself and three friends had just successfully stolen a bundle of unmarked bills from the Casino de Monte Carlo, and were making our way to the exit when a guard popped out of a nearby corridor, forcing me to dart through the closest doorway.
Enigma and shadows: the two are like bread and butter for hidden object gamers these days, and the latest harrowing tale from Big Fish comes with a healthy dosage of each. The adventure begins after your character has an eerie premonition about her boss at the agency, John, and things will only get darker and more mysterious from there. Enigma Agency: The Case of Shadows is a riddle wrapped in a mystery inside an enigma, and all in the middle of some fun exploration and hidden object gameplay.
Imagine you live in ancient Greece. The gods of Olympus have forsaken you along with the rest of humanity. War, darkness, and beasts stalk the land. You cry for mercy, but above the clouds, there is only silence. The gods are angry, and they must be appeased. You realize your destiny. You steel yourself with tales of Hercules' heroism before arming your body with holy weapons. Then you strike out into the deadly wilderness—and play some match-3 puzzles.