I’m going to be honest here. Chrono Strike clearly draws most of its inspiration from One Finger Death Punch, which was one of my favorite indie games ever (also one of the few reasons I miss owning an Xbox 360), …
The simple vector lines of Verreciel’s visuals were what first caught my attention. Then there was the description, which bills the game as “a virtual space exploration project in which you must learn to use your Glass Ship’s consoles.” As …
Warhammer 40K: Regicide bounced my feelings and expectations all over the place for a while. I saw the first videos showcasing the cinematic kills and was totally on board. Then I hit a login screen right after opening the game, …
Phantom of the Kill is a turn-based strategy RPG from gumi that has players battling creepy humanoid monsters across varied landscapes. With a team of heroes, a handful of character classes, and an open field fit for strategic battle maneuvers, Phantom of …
I normally don’t bust out dictionary definitions in a review because it’s really cliche, but it’s a little too apt in this case. The word “imbroglio” means “an extremely confused, complicated, or embarrassing situation,” and aside from the embarrassing bit, …
The action genre is one of the toughest things to get right on mobile. There’s a level of complexity to fast-paced violence that doesn’t translate that well to touchscreen controls. But there are games that have done it right, and …
Caterzillar – the latest from one-man indie studio PixelZapp, in partnership with prolific mobile publisher Noodlecake Studios – dares to ask a question so many have avoided: what would happen if we put a caterpillar in space? All right, it might …
I haven’t felt this conflicted over a mobile game in quite some time, but Leap Day regularly manages to shakily walk the line between “tough but satisfying” and “I’m never playing this BS again.” It shifts over to the latter …