Please, Don’t Touch Anything is a weird bit of interactivity that I think could best be described as a puzzle game. Kind of. Maybe. To an extent. It’s sort of like a puzzle box that’s full of tinier puzzles. And …
Sokoban puzzles were pretty much the first mobile games I’d ever played. And despite their simplicity, I did actually have fun with them. I dunno, I just like shifting block puzzles. It appeals to my 3D-minded nature, I guess. These …
Okay, so, Zombie Match Defense is a match-3 game from — wait, where are you going? Come back! It’ll be worth it, I promise! As I was saying, it’s a match-3 puzzle game that has you fending off hordes of …
Downwell is a hard animal to describe. It’s an “endless” game, sure — but unlike most games in its genre, it allows for pauses. It’s a shooting game, sure — but unlike most games in its genre, you can only …
Rhythm games march to an interesting drum-beat. Some of them, like Rez, are meant to relax you with their surreal marriage of neon graphics and pulsating sound. Others, like the severely under-appreciated Elite Beat Agents, exist to tell a story …
When Minecraft took the video game world by storm, it opened peoples’ eyes to the possibilities of playing in a real sandbox, as opposed to just a big map with quests in it. I think the reason so many were …
If I’m being honest, I just don’t “get” the fascination we have with minions. I saw Despicable Me and I thought it was pretty good, but why did we latch on to the little yellow guys so much? I mean …
Zombie Dawn bills itself as a “retro-style strategic board game with some RPG elements,” and it’s technically not wrong. It does feel like a digital board game, it does use a little turn-based strategy, and it does feature some incredibly …