We cover plenty of new games here at Gamezebo every week, but the number of games we've already covered that show up on new platforms? It's staggering. This Wednesday and every Wednesday, Gamezebo is rounding up the games that aren't quite new, but might be new to you depending on your platform of choice. And who doesn't love new(ish) games?
Few names go as far back in the casual gaming industry as Slingo. The franchise has been around for 17 years, making them a venerable institution by video game standards. And as of today, that venerable institution has a new keeper.
Redshirts: the most disposable resource in space. The red badge of insignificance has been signing the death certificates of lowly ensigns since Star Trek: The Original Series, making it easy to spot who will get the axe each week—or, at least, unsurprising when someone does. Redshirt, the game, brings the ridiculous stigmas of the red-shirted minor character into the social media age, where being publically unfriended is equivalent to stepping on a live space mine.
Every year, the PAX panel of 50 industry experts chooses 10 of the most impressive indie games to spotlight as the cream of the gaming crop. This is not only great publicity for the indie developers themselves, but also for us gamers as well: because who doesn't love some top-notch game recommendations! So which 10 indie games has PAX crowned as the best of the best this year? Keep on reading to find out!
After last week's double Sierra happy hour, I think we need a break on adventure games. Luckily, there are a lot of underrepresented genres to swoon over this week, including roguelike, stealth action, and the can't-go-wrong-with Metroidvania. Also, I lied: there is an adventure game.
JoyBits has announced today that their popular elemental puzzle series Doodle (currently comprised of Doodle God, Doodle Devil, and Doodle Farm) has amassed 100 million unique downloads across all platforms worldwide since the original Doodle God first launched on iPhone in July of 2010. This staggering number includes all downloads and installs on mobile platforms like iTunes and Android, as well as unique play sessions on internet portals like Kongregate, which makes up a cool 60m of the total milestone.
It's been a bit of a bumpy ride for the launch of Kickstarter success story Ouya, the home-based Android-powered console. After an initial delay of release to commercial users, reports of dysfunctional controllers, and a limited game library, Ouya has already begun to set some plans in motion to ensure that the rest of 2013 and beyond goes a whole lot smoother. And they're preparing to tackle the most pressing issue directly head on: the lack of exclusive games.
We cover plenty of new games here at Gamezebo every week, but the number of games we've already covered that show up on new platforms? It's staggering. This Wednesday and every Wednesday, Gamezebo is rounding up the games that aren't quite new, but might be new to you depending on your platform of choice. And who doesn't love new(ish) games?