Best Horror Games On Itch.io – July 2026
By Adele Wilson
Across a bounty of subgenres.Grow A Garden 2 Base Price List
By Meriel Green
What's the most valuable crop?Evomon Types Guide [Strengths, Weaknesses, Resistance]
By Adele Wilson
Your companion guide during battles.
PC News
Run for your life in Super Scream Queen
Game developer Jindrich Stefan recently launched an Indiegogo campaign for his 2D action game, Super Scream Queen. Drawing inspiration from 1950s horror movies and the early works of Nintendo, Stefan is busy working on developing Super Scream Queen into an ode to his favorite film and game genres.Planned for Windows, Mac, and Linux, the game has players controlling a woman attempting to escape from hordes of pursuing monsters. Stefan plans to have around 70 levels in the final release, and while the levels themselves will be quite short, he explains that players will hardly be able to get through a level on their first try. He expects that players possessing average video game skills can beat the entire game in around ten hours.Catlateral Damage, Dungeonforge, and 48 other titles greenlight for Steam distribution
On January 21st, Valve announced that fifty more titles have been approved through their Greenlight program. Included in the fifty selected titles is Catlateral Damage (which we just covered last week) as well as Dungeonforge, No Photos, Please!, and Path to the Sky."These titles were selected on the same criteria we have been using in the past," Valve explains in the announcement post. "Votes in Greenlight give us a hugely valuable point of data in gauging community interest along with external factors such as press reviews, crowd-funding successes, performance on other similar platforms, and awards and contests to help form a more complete picture of community interest in each title."Sanctum developer to help Gone North Games finish A Story About My Uncle
Earlier in the week, Sanctum franchise developer Coffee Stain Studios announced that they are partnering with Gone North Games to complete and publish A Story About My Uncle on Steam later this year. Gone North Games' A Story About My Uncle is a non-violent first-person adventure game about a young man who gets lost in a mysterious world while looking for his missing uncle. Utilizing a grappling hook to swing through the game's world, players will gradually solve the mystery of where they are and what happened to their uncle."Coffee Stain Studios is primarily a developer, not a publisher," explains Coffee Stain Studios designer and PR manager, Armin Ibrisagic. "Other indie devs have approached us before, but we've been hard to convince. However, once we got a chance to play a demo of A Story About My Uncle, we were hooked. We just had to help these guys finish the development and publish the game on Steam."La-Mulana 2 Kickstarter: halfway to $200k within days
The Kickstarter campaign for La-Mulana 2 has managed to pull in over $118,000 in just four days. With 2,457 backers, and twenty-nine days to go, Nigoro and Playism are seeking an additional $82,000 to meet their Kickstarter goal.La-Mulana 2 is the direct sequel to 2011's La-Mulana. In the sequel, players are archeologists tasked with discovering the entrance of ruins that are rumored to be the source of the recent influx in monster appearances."It's true that La-Mulana 2 is a sequel," explain the developers on the Kickstarter campaign, "but we want to make it enjoyable both for people returning to the series and newcomers alike. While, 'You don't need to have played the prequel!' is a horribly overused cliché, we feel it's appropriate here. We want all players to be able to play and enjoy our work."Free Games and Sales: Where’s My Mickey?, Dungeons of Dredmor and more!
By Joe Jasko
We have a bit of a mixed bag of free games and sales this week, but what would life be without the ups and the downs? The biggest area where you should direct your bargain-hunting sensors is over at the Nordic Games catalogue, which is currently on sale across GOG.com and even on the Steam store for a few select titles.If you're still hungry for some price cuts after that, you can always make your way over to the Humble Bundle camp and pick up an excellent bundle for fans of roguelike games, as well as mosey on over to the iOS App Store for a short but sweet collection of fun games at next-to-nothing prices."So even though this week seemed a little bit on the sparse side, what greater incentive than to head out into the wilds of the internet and see if you can locate any other great deals that we may have missed! Be sure to add to this week's current list of free games and sales by heading down to the comments section below.A story that King would like to Pac-Avoid: Scamperghost’s creator accuses King of cloning
By Jim Squires
This week's news about King has really stirred the hornet's nest. Not only has their trademarking of CANDY ruffled a few feathers, and their dispute with The Banner Saga ruffled a few more, but other developers who feel they've previously been wronged by the company are seeing this as an opportunity to let their stories be told.Take Junkyard Sam for instance. Back in 2009, he and Nick Bray teamed up under the name Stolen Goose to make the Flash game Scamperghost. In a recent blog post, Sam explains how the company was in talks with King to publish the game, decided to go with a different publisher, and then quickly saw their game cloned and released on King.com under the name Pac-Avoid:"We were in talks with Lars Jörnow at King.com to license our Scamperghost game. Before the deal was closed (and certainly before any contracts were signed) MaxGames.com made a better offer so we thanked King for considering our game and politely ended our negotiations. King.com (giant company) retaliated against us (two young indie devs) by quickly making a direct clone of our game and almost released it before us! We only got ours out sooner because a friend close with the company contacted us privately to warn us in advance..."Send your loved ones a greeting card game this year
By Joe Jasko
Just when I thought I've heard of everything, the newly-formed Tingly Games unveils their exciting plans to take the world of casual gaming to a brave new frontier: greeting cards. Forget those stuffy paper cards, forgot those awkward singing telegrams - with the super cool and innovative Greeting Games, you'll now be able to give your loved ones the very special gift of a personalized game for any occasion!The Greeting Games beta is currently live on the company's official website, where they are featuring their unique greeting card games for such holidays and occasions as "Birthday," "New Year," "Thank You" and "Get Well." Users will also be able to choose from a number of popular casual game genres, including Match 3, Slicer, Sudoku, Bubble Shooter, Puzzle, Word, Mahjong, and Blaster. Afterwards, they can further customize their message and their game by choosing such options as the game's title, the game's story, and the game's difficulty setting. The game is then sent to your loved one just like a regular e-card."So the next time you can't think of anything to get Mom for Mother's Day, just remember that all Moms love Bubble Shooters, and that all Moms would love a Bubble Shooter even more if it came directly from your heart. Better yet, all Greeting Games services will remain free for the time being during the initial beta period, so what better time to test one out than now?The Banner Saga’s ‘SAGA’ saga: Stoic Studio has responded to King’s statement
By Jim Squires
If you've been following King's trademark sideshow this week (and we know you have), there have been two interesting developments in the last 24 hours that you already know about. Last night, word broke that King was trying to use its IP law muscle to prevent Stoic Studio from using the word SAGA in The Banner Saga. And then this morning, King issued a statement responding to these allegations.This is where things get a little weird, because their response was basically "we're not trying to stop them from using the name, we've just filed a formal opposition with the US Trademark Office that says otherwise." More to the point, they said that if they don't exercise their claim in every instance than the mark on words like SAGA will lose its potency, and they'll have a hard time when it comes to fighting the real targets of their IP theft.It's an argument that's in complete contradiction with a statement they released earlier in the day. "We don't enforce against all uses… some are legitimate of course, we would not ask App developers who use the term legitimately to stop doing so."Methinks someone in King's PR department has a really short memory.