Best Horror Games On Itch.io – July 2026
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Across a bounty of subgenres.Grow A Garden 2 Base Price List
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What's the most valuable crop?Evomon Types Guide [Strengths, Weaknesses, Resistance]
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Your companion guide during battles.
PC News
May the Fourth Be With You: The Star Wars Gaming Bundle
By Jim Squires
Still recuperating from Free Comic Book Day? Us too. At least we can all sit back and relax because there's not another nerdy holiday on the calendar until… waitaminnit… May 4th is TODAY?!?!May 4th - aka "May the Fourth Be With You" - has become an unofficial holiday in recent years celebrating all things Star Wars. Yes, even Episode I. And as hokey as all of this may sound, it's a hell of a lot better than the only official thing to put the words "Star Wars" and "holiday" in the same sentence.And what better way to celebrate than with a bevvy of great games?The Star Wars Gaming Bundle is the latest offer on Gamezebo Deals. For $16.50, you can get Steam keys for the four best Star Wars games this side of Dagobah: Knights of the Old Republic, The Force Unleashed: Ultimate Sith Edition, Jedi Knight II: Jedi Outcast and Jedi Knight: Jedi Academy.Wait are you waiting for? Click here to make your purchase in less than 12 parsecs.5 Great Games from Ludum Dare 29
Every April, August, and December, Ludum Dare takes over my developer-filled Twitter feed as the event's thousands of participants set aside their weekend specifically for game development. Depending on if they are participating in the Competition or the more rules-relaxed Jam, developers have 48 or 72 hours respectively, to assemble their game. The rigorous 48-hour competition restricts game developers to work alone on their games and develop them from scratch. The 72-hour jam allows room for groups and those groups can borrow assets from their previous work.With the theme "Beneath the Surface" for the 29th Ludum Dare event, developers crammed their collective creativity last weekend to create nearly 2,500 unique games. Some games took the theme literally, making a game about going under the surface of the sea or underground. While others, took the theme more figuratively. Here are some of the highlights.Bandai Namco: Late to the Free-to-Play Party, but Incredibly Well Dressed
By Nick Tylwalk
Toward the end of a small group session at Bandai Namco's Global Gamers Day in Las Vegas, Director of Digital Games In Joo Hwang wandered in. He was ostensibly there to give some extra insight into the game on display, but instead, he did something unexpected: he admitted his company had made a mistake.Tilting the conversation toward free-to-play games, Hwang admitted that Bandai Namco had missed the boat and was now working hard to catch up. Stating that the only way to make up ground would be to deliver titles of very high quality, he also hinted at the difficulty in getting everyone involved to change mindsets from shipping products to delivering services.Hwang punctuated that last point by saying that he told employees to face the fact that "the most ugly form of your game is going to be the launch product."Though the event covered a lot of ground, the recurring theme of Bandai Namco embracing free-to-play games on all platforms was impossible to miss. It popped up in expected places like upcoming mobile games, but also in the revamping of established console franchises in F2P forms.Roblox User-Generated Games Earning up to $10k a Month
By Nick Tylwalk
When Roblox launched its Developer Exchange program last October, the thought was that some of the people using the platform to create their own games would be able to exchange enough virtual currency for real money that they'd be able to help pay for their educations or make some extra income on the side. Six months later, it's apparent that vision may have been too modest.Roblox announced this week that two teenage twin brothers from Ireland earned the first ever $10,000 monthly payout from the Developer Exchange, bringing their total earnings to $19,000. Conor and Darragh Griffin (known collectively as TheGamer101) are the minds behind Sword Fighting Tournament, a multiplayer fighting game that has racked up more than 25 million play sessions since its debut in 2009.Its continued growth has mirrored that of Roblox as a whole, and CEO David Baszucki says it's not a fluke.Zenimax Accuses John Carmack of Spiriting Away Technology to Oculus Rift
By Steven Strom
Well this is certainly a sour way to start the morning.Zenimax Media, the parent company that owns Bethesda Softworks (makers of The Elder Scrolls and Fallout 3) and id Software (Doom, Quake, Rage) is accusing Oculus Rift Chief Technology Officer, John Carmack, of taking Zenimax-owned technology with him to the virtual reality company when he left id.Carmack is the co-founder of id Software and co-creator of seminal games like Doom. He's also into rocket science and generally considered an incredibly smart dude. Last year he left the company he helped create to jump on with now-Facebook-owned Oculus Rift.The Wall Street Journal acquired correspondence between Oculus and Zenimax, revealing the dispute.One of the claims states "It was only through the concerted efforts of Mr. Carmack, using technology developed over many years at, and owned by, ZeniMax, that [Oculus founder] Mr. Luckey was able to transform his garage-based pipe dream into a working reality."Game of the Month: Hearthstone
By Jim Squires
As hard as it might be to believe, this was a tougher month than most when it came to picking our favorite release. In fact, a lot of what we played in April could easily be called Game of the Year contenders.Was it Monument Valley - a gorgeous minimalist puzzle adventure that plays like a love letter to MC Escher? Or should it be Wayward Souls - one of the finest action-heavy roguelikes we've seen grace the App Store.Or maybe it was Hearthstone, a game that has been available on desktops for a little while now, but really feels like it was designed for this month's inevitable iPad release. Yeah… It should probably be Hearthstone.The Elder Scrolls Online Review Diary: Storytelling
By Steven Strom
Storytelling has always been a sticking point in previous Elder Scrolls games. I contend that the traditional high fantasy nonsense of their primary plots don't do justice to an otherwise intriguing world to explore. The king of fantasy sandbox franchises didn't get to where it is without being interesting in some ways.It's the storytelling, not the stories themselves that make these games. Bethesda knows when to shut up and let environments and players converse - a rare commodity in games. A pedestrian jealousy, betrayal and murder in another game is buoyed by the dopamine squirt that comes with following a few well-placed clues and "figuring it out on your own."The Elder Scrolls Online isn't so subtle, in primary plot or ancillary discoveries.Minecraft’s Notch releases Drowning in Problems, a text-based life simulator
By Jim Squires
How has your day been? Good? Don't worry, we can fix that. Just click here and have a play of Drowning in Problems, a strange, statistical, and super depressing birth-to-death simulator from Markus "Notch" Persson, aka the man behind Minecraft.The game was Notch's contribution to the most recent Ludum Dare (a semi-regular gamejam that has resulted in ton of cool stuff over the years). The theme for Ludum Dare 29 was "beneath the surface."If you're about to dive into it, I'll warn you in advance: Drowning in Problems is less a video game than it is an interactive piece of art. Some, like myself, love experiments like this. If you're hoping for something with a jump button and a high score, you're going to be sorely disappointed.If you're looking for something that will make you question the absurdity of our hamster wheel lives, however, you've come to the right place.