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PC News
Former Electronic Arts CEO John Riccitiello speaks on mobile game brands
Angry Birds has become synonymous with mobile gaming. With numerous games, a few spinoffs, and a countless number of licensed merchandise, it's easy to see how big and influential the series has become. But is Angry Birds a great brand? There are many ways to try to answer that question, but former Electronic Arts CEO John Riccitiello argues that the brand power of mobile games is still a far cry from other entertainment and gaming brands.Speaking at last week's Gaming Insiders Summit in San Francisco, Riccitiello took a look at all sorts of brands and compared them to mobile gaming in order to answer a simple question: Do any great mobile game brands exist, and can they? Riccitiello kicked off his presentation by giving a definition of a brand. It boiled down to three things: consistent values among each new product; benefit of the doubt from the consumer; and being the preferred choice among similar products. These points ultimately boil down to creating a line of trust between the consumer and company, a win-win situation for all involved."Riccitiello had explained how he's been frequently told that great entertainment brands can't exist. Referencing both Star Wars and HBO, he quickly shot down that idea. Instead, he narrowed in on gaming and compared one of video game's recent successes to two of entertainment's powerhouses. Grand Theft Auto V earned about $800 million in its first day. Riccitiello compared that to the final Harry Potter movie, which raked in about half that. He also compared it to the Super Bowl, which he said—in terms of ad revenue, ticket sales, and local business—earned less than $800 million this year.Free Games and Sales: The Thumb Arcade iPhone Bundle, The Humble Bundle with Android 7 and more!
By Joe Jasko
You know what I've just realized? Every Friday I'm so concerned with telling everyone about all of the great new deals in gaming that are circling around, that I never once stopped and took the time to get to know you, the loyal reader. So how are you? What is your favorite color? What are your hopes and dreams?Alright, I'm sorry, I just can't do it. Call me selfish, call me what you will, but I'd much rather use this space to talk about all of the free and discounted games you'll be able to pick up this weekend instead! We've got some big price cuts on some of our favorite Worms games to come out recently, not to mention a brand new Humble Bundle with cross-platform Android support, and even the very first sales bundle on iPhone games!"So instead of telling me all about your hopes and dreams, why not just tell me about any great free games or sales I may have missed in the replies? And just in case you were wondering, my favorite color was green, and then it was blue, and now I say it is clear.Brian Fargo on why crowdfunding trumps the traditional publishing model
With two successful Kickstarter campaigns and dozens of releases under his belt, inXile Entertainment's Brian Fargo knows a thing or two about the video game industry. Speaking at the Gaming Insiders Summit on Thursday, Fargo talked about the origins of Wasteland 2 and Torment: Tides of Numenera, inXile's efforts to constantly involve their fans, and how crowdsourcing looks to become permanent fixture in the industry, if it's utilized well.Together, Wasteland 2 and Torment both raised over $7 million. Fargo explained that the crowdfunding industry (combining all sites and projects, not just Kickstarter and games) is projected to bring in $3 billion this year. Fans of games and other projects are obviously demanding content and products that publishers aren't willing to support. As Fargo discussed, the only way to satisfy the desires of that crowd is to build something without the backing of a publisher. While he didn't directly condemn publishers, he did provide a good argument as to why crowdsourcing is the best route for developers, regardless of their history or affiliations.Replay Wednesdays: Costume Quest, The Last Door and more!
By Joe Jasko
We cover plenty of new games here at Gamezebo every week, but the number of games we've already covered that show up on new platforms? It's staggering. This Wednesday and every Wednesday, Gamezebo is rounding up the games that aren't quite new, but might be new to you depending on your platform of choice. And who doesn't love new(ish) games?This week's highlights include entering the Solstice Arena on PC, going on a quest to find the best Halloween costume on iPhone, and engaging in some good old-fashioned point-and-click horror on iPad."Zynga’s Solstice Arena is now available on PC
Last month we brought you the news that Zynga's acclaimed mobile speed-MOBA game Solstice Arena had taken the battle to the Mac platform, and today we have word that PC owners are now among those listed who can get in on all of the fun. That's right: Solstice Arena is now live for PC on Steam!What's great about the new PC version of the game is that it features full cross-platform support, so you can now play Solstice Arena against other gamers on the same server who are playing on their iPhones and iPads or Mac computers. All of the exhilarating and short-burst action will still be happening in real time, and Zynga has made sure to note that Solstice Arena has been built specifically for the PC platform ever since the early days of the game's development cycle.Completely balanced to hold up against its mobile counterparts, Solstice Arena on PC features intuitive single- and multi-touch mouse button controls, making it the perfect way to get in a few quick sessions on your desktop PC at work, and then a few more on your iPhone during the train ride home.The new free-to-play PC version of Solstice Arena is available to download right now on Steam, and don't forget to let us know your favorite way to play this action-packed MOBA down in the replies!Gaming Heads announce new limited edition PvZ statues
By Joe Jasko
Gaming Heads, the popular manufacturer of quality video game-related action figures and toys, has announced a new licensing partnership with PopCap today: resulting in the creation of a few new exclusive statues based on characters from PopCap's beloved Plants vs. Zombies franchise.The limited edition PvZ statues will be in depiction of two of the flower defense game's most iconic characters: the Peashooter plant, and of course, a brain-hungry Zombie. Gaming Heads has also announced that as a further exclusive to each model, fans will be able to purchase more limited versions that include a road cone hat to dress up your Zombie with, and an extra pea bullet to fit in your Peashooter's mouth."You can catch a glimpse of the 9" Peashooter and 13" Zombie right within this page, and they certainly seem to be some of the most realistic-looking PvZ memorabilia that I've seen in a while, in really capturing the look and feel of the characters from the game perfectly.Free Games and Sales: World of Goo, The Testament of Sherlock Holmes and more!
By Joe Jasko
Does anyone even read the introductory paragraphs to these sales posts anymore? I mean, I've got to tell you: I keep writing these things week in and week out, and I'm never really sure if everyone just glosses over them each and every time so they can feast their eyes on all of the tantalizing free games and sales that are currently out there for the taking!And you know what? I guess I really couldn't blame you, because who needs a couple of introductory paragraphs when some of your next favorite and discounted games are only a short mouse scroll away! And this week certainly has a lot of alluring sales to take in, from massive catalogue sales for big-name developers like Electronic Arts and Capcom, to some fantastic indie bundles that pack on the great games like they just don't care!"Well hopefully at least you'll catch a glimpse of this final intro paragraph, because if I happened to miss any great sales or deals that are floating around out there at the moment, I would certainly want you to keep us all in the loop by writing about them down in the replies!Bad Hotel comes to Steam October 16th
By Jim Squires
You know what's even better than playing a game so good that it earns a perfect score on Gamezebo? Seeing that same game jump in front of a whole new audience. On October 16, developer Lucky Frame will be bringing their iOS strategy/music hybrid to PC and Mac gamers via Steam."Bad Hotel got an amazing reception when we released it on iOS, including getting nominated for a prestigious IGF Award for Excellence in Audio," Lucky Frame's Yann Seznec told Gamezebo. "Being a nominee in 2013 meant that we got an automatic Steam release agreement, which was an incredible opportunity for us - it can be quite difficult for indie devs like us to get a game onto Steam, so it was not an opportunity we could pass up."If you're worried about touch controls not translating well to a keyboard and mouse, don't worry. Yann tells us that "the tapping/swiping controls from the original version actually work quite well with a mouse." In fact, the only real changes you'll notice are peripheral bonuses. "The art style for Bad Hotel is so cool that we thought it would be a waste not to make all of the trading cards, backgrounds, and achievements that Steam supports."Can't wait to check it out for yourself? You'll be able to snag Bad Hotel for $4.99 when it launches on Steam on October 16.