25th Feb 2008
There's some good news for casual gamers who can't bear to play yet another hurry-up-and-serve-all-the-customers time management simulation or find-all-the-items-on-the-screen... There's some good news for casual gamers who can't bear to play yet another hurry-up-and-serve-all-the-customers time management simulation or find-all-the-items-on-the-screen hidden object games. Increasingly, we're seeing many different genres and experimental designs ranging from music-based rhythm games and space shooters to fantasy role-playing games and story-driven point-and-click adventures.
4 minutes