Following on from Lume and the BAFTA-winning Lumino City, State of Play has taken a different route with its mext game, INKS. Set for release on May 5th, INKS takes the concept of pinball and gives it a fresh coat of …
Remember Lume? Lume was a rather gorgeous adventure game that suffered due to some awkward puzzles. In a similar vein, Lumino City is just as beautiful to look at, but offers some shallow puzzles in return. Such beauty means that …
State of Play is a game developer that knows how to keep a secret. Since the announcement of Lumino City in early 2013, only the slightest of screenshots and details (and a brief teaser trailer) have leaked out. They wanted to …
At a time when next-gen video game visuals have reached a seemingly impassable peak, it's increasingly difficult to sell a game solely on graphics. Something extra special needs to be pulled off, with effects and ideas that are rarely explored, for a gaming experience to be essential based on the visual factor. Lume, a delightfully cute puzzler for PC and Mac, shows off some of the most interesting effects we've seen in a good while, with a world made entirely out of paper and cardboard, and real-life camera panning that cannot be beaten. Unfortunately, the gameplay cannot live up to its looks, with hopelessly obscure solutions and a rather abrupt playing time.
Welcome to the Lume Part 1 walkthrough on Gamezebo. Lume Part 1 is a point and click adventure game played on PC or Mac, created by State of Play. This walkthrough includes tips and tricks, helpful hints, and a strategy guide for how to complete Lume Part 1.
Headspin: Storybook is a collection of spot-the-difference puzzles presented in a giant 3D pop-up book - but this isn't the kind of story you'll want to read before bedtime. The pastoral setting, which evokes a medieval village, is deceptively peaceful: an unrelenting timer and increasingly challenging puzzles make this a game of reflexes rather than relaxation.