Despite touting itself as "this year's most hotly anticipated racer" (January isn't even over yet), Cracking Sands sings a familiar tune across its dusty landscapes: A game which seems like it might have had some potential, but instead wound up falling well short of it.
I've rarely felt so confused in my life. Many times during the course of playing Reckless Racing 2 on my Galaxy Nexus I had to reconfirm that I, in fact, was NOT holding the new Playstation Vita or some other super modern dedicated portable gaming console. Nope, this game was made for my phone. What did we ever do to deserve this? I'm not really sure anyone could answer that question, but whatever it was, I'm glad we did it.
Typically when you add tanks as a main component to a game, you've got me mostly on board with what you're trying to sell. Going all the way back to Battlezone and as recently as Battlefield 3, history has proven that tanks in video games can kick butt when done right. Developer Polarbit has come around with their latest offering to mobile gamers with Tank Riders, so let's take a look to see how it stacks up.
So I robbed a bank last week. It was the perfect heist - we were in and out before security even began to suspect that something was amiss. We jumped into the getaway car, and we were away! We figured by the time the police had reached the scene, we'd be hundreds of miles away.