Players don't have to settle when it comes to endless runners. With the App Store already overflowing with options in this part-platformer, part-coffee break genre, new additions that lack substance will be washed out with the next inevitable rising tide of releases. One of those new hopefuls, Miner Problem, is a playable runner with responsive controls and a charming, pixelated art style. Unfortunately, it doesn't offer much beyond that. Although it can be played without spending a dime, there are too many other, better options available to warrant investing time in this one.Our protagonist in Miner Problem is a lone, bomber-jacketed pickaxe jockey who has the misfortune of working in a vast mine prone to cave-ins. Each run begins with his work being interrupted by the shudder of a soon-to-be-deadly rockslide, sending him sprinting for his life and any pieces of gold and diamonds he can snag along the way. In standard endless runner fashion, the nameless blonde miner runs ever-onward automatically, leaving players with the task of jumping over obstacles by tapping the left side of the screen and tapping the right to utilize special abilities."Those abilities come from special pick-ups that our miner will randomly encounter during his sprint, deemed "events" in Miner Problem. Each event is a suit or power that transforms our gold-digger into a teched-out version of himself. For instance, the Skate event equips him with a Back to the Future-esque hoverboard that makes covering large chasms easier, Power puts him in a football player helmet that can ram through enemies and blockages, while Laser provides a jump-boosting laser gun and pair of sleek shades. If these sound like the vehicle upgrades in Jetpack Joyride, it's because they are. Miner Problem makes little secret of this, borrowing three events directly from Halfbrick's title—Jetpack, Gravity, and Robot—and even referencing its inspiration in multiple areas, from the game's icon to coins spelling out developer Cookiebit's initials à la the "HB" often encountered by Barry Steakfries.
One might think that with their shared interest in deforestation, lumberjacks and beavers would be natural allies. However, as Lumber Jacked makes perfectly clear, their relationship is more of a bitter and violent rivalry.
You've really got to hand it to Spanish developer Cookiebit. This über-small team has only been creating games since the latter part of 2011, but with a knack for subtle simplicity and a unique bent on the greatest elements from gaming past, they've put together some of the most addictive mobile and tablet titles in recent memory—just check out the Tetris-esque Gravitron Block if you don't believe us—And now with the newly released iOS 8-bit spectacular, 1001 Attempts, the boys at Cookiebit are taking game addiction to a whole new level.
The iOS game library is filled with survival games. That makes sense, since most of us wouldn't be able to survive without our smartphones (*rimshot*). One of the most beloved titles in the genre is Spell Sword,an action-heavy survival game that challenges you to slash, slash, slash at endless enemy hordes (though the game also encourages copious magic use). Everplay, the studio behind Spell Sword, wants you to oil up your sword arm again for Ace of Blades, the iOS-based successor to Spell Sword.
Have you ever played Super Crate Box and thought to yourself "this would be so much better if only it was magical?" or "this would be so much better if only it had something more to keep me coming back again and again?" If so, Spellsword is the answer to your prayers.
Swords are handy tools to have around. They make kings, they slay dragons, and they defend realms from marauding hordes. There's just one problem: swords don't jump up and start swinging themselves for a cause. That's where you come in with Spellsword, a hack-and-slash platforming game for iOS.