Like others, I was flabbergasted when Square Enix announced its new Deus Ex game would be on iOS. In the minds of many, the announcement was further proof that Square was completely out of touch with what its community wants. I initially agreed with that sentiment, but after playing Deus Ex: The Fall, I not only believe Square made the right move, but set the bar high for future first-person mobile titles.
As a journalist covering mobile and social games, I'm a little bit of a second class citizen in the console and powerful PC-dominated world of E3. That's why I need more games like Deus Ex: The Fall. It's a mobile game, for sure, but the iOS version I played at Square Enix's E3 booth didn't feel like any tablet experience I've ever had before.