If you follow the games press, there’s been a lot of weird hinting and conjecture around The Binding of Isaac and mobile phones lately. Tyrone Rodriguez, the founder of Nicalis who served as the producer on the souped-up remake The …
If you travel in indie gaming circles, there's a pretty good chance you've heard the name Edmund McMillen. He's the man behind such hits as Super Meat Boy and The Binding of Isaac. But have you ever wondered what he did before these modern marvels of fun? Well he made more games, of course!
There are very few game designers out there who show their fans as much love as Team Meat's Edmund McMillen. If you follow him on Twitter or frequent his website, chances are you've seen him sharing and praising a whole lot of fan art. And if that weren't enough, he also takes the time to answer questions over on his Formspring page, fielding just about every bizarre (and good!) question tossed his way. Now, he's gearing up to release The Basement Collection, a love letter to all the fans who have supported him and his work throughout the years.
Randomly-generated gaming content is seeing a real boom as of late, with numerous indie-developed titles churning out the replay value by allowing the game to be different every time you play it. Sometimes it can unfortunately dilute the overall experience, and other times - such as with roguelike The Binding of Isaac - it can make the game infinitely playable.
The Binding of Isaacis an indie adventure/RPG about a little boy who flees to his basement after his mother hears the voice of God asking her to sacrifice Isaac to prove her faith. Following Isaac on his journey, players help him fight off mysterious enemies and collect treasures that give him superhuman abilities.