I've been mucking about with Dragon Bane for a while now; slaying undead, battling dragons, forging powerful new gear, and so on. In all that time I still haven't managed to figure out how I feel about it. There are some interesting ideas here and a surprising amount of unique elements. Conversely it also uses a very bizarre freemium model that dilutes the fun a bit. It's complicated.
Dragons have assumed a lot of different roles in fictional works. Sometimes they're good guys—Pete's Dragon, DragonHeart—and sometimes, such as in The Hobbit, they're downright malicious. The upcoming Dragon Bane for iOS resides in the latter camp, tossing players into a world filled with angry dragons and other dangers. Sounds like a great place to honeymoon.