The Night of the Rabbit is a point-and-click adventure game created by Daedalic Entertainment. In this game, you will help young protagonist Jerry Hazelnut train to become a magician by completing objectives through the collection of items, solving of puzzles, and exploration of the world around him. Gamezebo's walkthrough will provide you with detailed images, tips, information, and hints on how to play your best game.
Jeremiah Hazelnut is a typical twelve-year-old boy: he loves comic books, blackberry pie, and going on adventures in the woods near his home. Jerry dreams of becoming a master magician some day, and while he is old enough to question the world around him, he's youthful enough to believe in the existence of real magic. On his second to last day of summer vacation, a day when "anything is possible," Jerry's dream begins to come true.
Few developers are as synonymous with the point-and-click adventure genre as LucasArts, but Daedalic Entertainment is rapidly working their way to a similar stature. With their Deponia trilogy set to reach its inevitably charming conclusion later this year alongside the release of new IP The Night of the Rabbit, one might think Daedalic has already met their "on track to be the next LucasArts" quota for 2013. That means the upcoming Memoria is merely icing on the platypus-flavored cake.
If there's one developer that really brought their A-game to GDC this year, I think the award might go to Daedalic Entertainment. We've already seen some awesome previews from the show for The Night of the Rabbit and the dark and grisly RPG Blackguards, and now I'm starting to lose count of all the great new games that Daedalic has on the horizon! Next up from the adventure game connoisseur is a new prison break-themed adventure called 1954 Alcatraz.
After an impressive roster of fun and critically acclaimed adventure games like Deponia and Edna & Harvey: Harvey's New Eyes, Daedalic Entertainment has gone off the grid into dark and uncharted territory for the developer's first non-adventure game: a gritty turn-based fantasy RPG. In Blackguards, you are not the hero. In fact, if you even want to succeed in the game, you'll need to constantly tread on the path of evil, and balance the lives of others in your hands as they stand between you and your ultimate goal.
With the Deponia series coming to a close this year, a lot of adventure fans are understandably concerned. It's not every day a great adventure game is released, and the first two Deponia titles were some of the best in recent years. The good news is that developer Daedalic is hard at work on yet another adventure game, and the great news is that it appears to be coming along wonderfully. The bad news is… well, there is no bad news.
It could be argued that the adventure genre's glory days have come and gone. After all, it would be next to impossible for developers to top the brilliance of classics like Maniac Mansion, The Secret of Monkey Island, and Day of the Tentacle. Many have come close, but few have come closer than Daedelic Entertainment with the Deponia series. Featuring gorgeous artwork, clever puzzles, and jokes that are actually funny, it captures what made the genre so well-loved in the first place.
When we last left our hero, Rufus, he was attempting to flee the trash-ridden planet in pursuit of his newly met dream girl, Goal. Without spoiling Deponia, things were moderately wrapped up, and Rufus seemed to be leaving the conclusion in the hands of fate. Seemed to be. When Chaos on Deponia, begins, Rufus is back in action and rocketing himself toward the upper land, and Goal's home, Elysium, but things take an unsurprising turn for the worse.