A father and son battling harsh elements and demonic corruption as they attempt to restore the three guardian spirits of the land: This is Last Inua, a 2D side-scrolling tale of survival in the deep Arctic, a visually stunning game that approaches excellence but ultimately overstays its welcome.Last Inua is an "art-platformer," a term I just now made up to describe platformers with powerful aesthetics and unremarkable gameplay - although calling it "unremarkable" might in some instances be overly harsh. In most cases it's really just simplified, which I suspect is a conscious choice intended to encourage all players, even those of dubious skills, to reach the end and enjoy the entirety of the experience.Last Inua is very much like that. It's the the story of the Inuit Ataataq and his son Hiko, who are racing to restore three guardian spirits in order to foil an attack on the North by the demon Tonrar. Ataataq is a powerful man, able to leap great distances, climb frozen cliffs and shatter massive blocks of ice with a single blow. His son Hiko is sickly and weak, but possesses magical abilities that allow him to walk through the air and travel great distances in the blink of an eye. They must work together to survive and triumph, and you'll switch back and forth between them many times as you play, relying on both Ataataq's strength and Hiko's magic in equal measures.