Multitask Review

There’s a certain level of insanity to be found in Multitask that you’re not likely to find anywhere else. The tasks you’ll be assigned to do in Multitask are so simple a child could do them, but you won’t be asked to do them one at a time, you’ll be doing them all at once! Multitask is quite literally four games in one, and you’ll be playing them all at the exact same time.

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There’s a certain level of insanity to be found in Multitask that you’re not likely to find anywhere else. The tasks you’ll be assigned to do in Multitask are so simple a child could do them, but you won’t be asked to do them one at a time, you’ll be doing them all at once! Multitask is quite literally four games in one, and you’ll be playing them all at the exact same time.
Things start off easily enough. All you’ll need to do is balance a ball on a board. The board is starting to tilt ever so slightly, so you’ll use the left and right keys to keep it balanced. After a little bit a second game crops up. In this you’ll use the up and down keys to move a dot out of the way of some incoming arrows. Again – fairly simple, but balancing the two games is becoming a bit of a challenge.
Enter game number three, in which you’ll use the WASD keys to move a dot over a square before the square disappears. A number of squares usually show up at once, each with their own countdown. On it’s own this would be no sweat, but while balancing everything else?
Game number four started and our heads exploded.
Multitask hits on that winning formula that so many games look for. It’s simple to learn, impossible to master, and will keep you coming back again and again to try and outdo your previous score. And yet Multitask never really feels all that much like a game. If someone were to tell you that this was part of a psyche test you wouldn’t doubt them for a second.
The game never claims to be a part of the brain training genre, but you can’t help but shake the feeling that you’re improving your ability to focus on more than one thing with each round you play.
This is a shining example of something that could only be pulled off as a flash game. It’s quick play nature and simple design make it ideal for a quick desktop gaming rendevous, but were this to come with a price tag or exist on a home console or portable device people would demand far more from the product. But it’s this simplicity that makes Multitask so successful. The whole presentation screams simplicity, but the challenge it offers up is monumental. If you were to dress it up and make it a commercial product, something would be lost in terms of appeal.
We honestly can’t say for certain if there’s more to be had past the fourth game, as four was as many as we could handle before the game came grinding to a complete halt. With it’s simple to learn nature and exceptional challenge, this isn’t just a game you need to try; it’s a game you need to share. Sit a co-worker down in front of this. Don’t tell them what it is. Watch their minds explode.

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      80 out of 100
      Jim Squires is the Editor-in-Chief of Gamezebo. Everything you see passes his eyes first, so we like to think of him as "the gatekeeper of cool stuff." He likes good games, great writing, and just can't say no to a hamburger. Also, he is not a bear.