This Astroids trailer is like drinking 6 cans of Red Bull in space

Like most anyone in their thirties, I have a considerable weakness for Asteroids. When games that try to recapture its spirit come along, I can’t help but stand up and take notice. Games like Space Miner Blast and even Atari’s own Asteroids Gunner were great at scratching that itch – but in 2014, Astroids might just take the cake.

Giving their game the rather humble title of Astroids: Space Game of the Year, Industry Entertainment has set the bar pretty high for themselves. Still, if this teaser trailer is anything to go by, it might not be that tough to reach. The asteroids appear beautifully modelled as they float in space, and the whole thing has a very hyperkinetic feel to it, almost like Super Stardust HD and Resogun, the space shooters of Housemarque. Though whether or not the vibe of the game matches that of the trailer is anybody’s guess at this point.

Industry Entertainment is planning to launch Astroids to PC gamers through Steam and their own website by the end of 2014.

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Like most anyone in their thirties, I have a considerable weakness for Asteroids. When games that try to recapture its spirit come along, I can’t help but stand up and take notice. Games like Space Miner Blast and even Atari’s own Asteroids Gunner were great at scratching that itch – but in 2014, Astroids might just take the cake.

Giving their game the rather humble title of Astroids: Space Game of the Year, Industry Entertainment has set the bar pretty high for themselves. Still, if this teaser trailer is anything to go by, it might not be that tough to reach. The asteroids appear beautifully modelled as they float in space, and the whole thing has a very hyperkinetic feel to it, almost like Super Stardust HD and Resogun, the space shooters of Housemarque. Though whether or not the vibe of the game matches that of the trailer is anybody’s guess at this point.

Industry Entertainment is planning to launch Astroids to PC gamers through Steam and their own website by the end of 2014.

Jim Squires is the Editor-in-Chief of Gamezebo. Everything you see passes his eyes first, so we like to think of him as "the gatekeeper of cool stuff." He likes good games, great writing, and just can't say no to a hamburger. Also, he is not a bear.