Sega Releasing 12 Games in Next Fiscal Year and a “Super Game” by April 2026

A big Sega leak has dropped on Gaming Leaks and Rumours, pointing to a bunch of exciting releases over the next three years.

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The folks over at the Gaming Leaks and Rumours subreddit have uncovered a treasure trove of Sega info. It seems legit too, as the rather professional-looking report will attest.

The most exciting news is that Sega plans to release 12 games in the next fiscal year, which begins in April 2024 and ends March 2025.

What Games Will Sega Launch?

You can probably guess at a few of those titles, but an intriguing addition is the mention of dormant IPs.

Apparently Sega plans to finally revive titles that have vanished in recent years. Jet Set Radio, Outrun, Crazy Taxi, and Shinobi all got a mention.

But, where the absolute heck is Skies of Arcadia?! Make a remaster happen, Sega, it’s getting ridiculous now.

What About This “Super Game”?

It’s not entirely clear what this “Super Game” is, but there is a bit of a clue in the wording.

Sega describes it as a “major title that scales globally by the fiscal year ending March 2026”.

Does that suggest a games as a service title, like Destiny? What else could scale globally?

Besides, to me a “Super Game” implies a title that doesn’t just drop, sell a bunch of copies, then get forgotten about. It remains persistent, delivering the goods over a specific period.

Which IPs Could the Super Game Draw From?

Looking at the full list of IPs that Sega owns, there are a few titles that jump out and could potentially provide a “Super Game”.

The most obvious is Sonic, which is Sega’s most versatile IP. Sonic could realistically sit within any genre, and has a vast array of characters.

There’s also Persona, which is absolutely enormous at this point. Could the franchise turn into an MMO or persistently online game?

Other options could include a new kart racer, Football Manager spin-off, or any entry in the Virtua series.

There’s also a huge chance that it could be an entirely new IP altogether. Time will tell.

Head of Editorial
Glen has over a decade's worth of experience in gaming journalism, writing for Pocket Gamer, Pocket Tactics, Nintendo Life, and Gfinity. When he's not badgering everyone about the dangers of passive text, you can probably find him playing Wild Rift.