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6waves drops “Lolapps” from its name, signs on 30+ developers
6waves Lolapps has officially snipped off its “Lolapps” tail, and now it’s simply “6waves.” Even though the entirety of 6waves’ internal development team is gone, the studio still has big plans for the remaining three quarters of 2012.

6waves Lolapps has officially snipped off its “Lolapps” tail, and now it’s simply “6waves.” Even though the entirety of 6waves’ internal development team is gone, the studio still has big plans for the remaining three quarters of 2012.
6waves is making a hardcore return to its publishing roots. The Hong Kong-based company has already signed on 32 publishing deals with game development studios around the world, including Kabam and Atari. This massive influx of developers will climax with the publication of 40 games by the end of this year.
Here’s a list of the game studios that will be calling on 6waves’ publication services:
Adjoy, China
Antic Entertainment, Canada
Atari, USA
Big Blue Bubble, Canada
C.C.C.P., France
Chiwawa Games, Russia
Drimmi, Russia
Enteraction, UK
Game Insight, Russia
Gamecon, China
Guerillapps, USA
Hourblast Games, USA
iEvoTech, Russia
Imba Games, Isreal
izelus, USA
Jammy Pot, Korea
Jiangsu Juteng Network Technology, China
Kabam, USA
KOD Games, China
Large Animal/WMS, USA
Leiyoo, China
OSA, Russia
Pixonic, Russia
PlayDay, Hong Kong
Sharkus Games, UK
Socialinus, Korea
Starz/Large Animal, USA
UUC, China
White Rabbit Studios, Pakistan
Zodiak Active, UK
It’s still sad to see the end of Lolapps–though Ravenwood Fair is up and running for now–but it’s also kind of fun to see big lists of independent game studios, because it means that for all its changes, the industry is still creating. Also, people come up with some of the most awesome names for their studios.
In this age of fiercely independent developers and Kickstarter funding, it’s admittedly interesting to see that 6waves already has so many game studios lined up for its services. There’s long been a love-hate relationship between developers and publishers in the games industry: devs want to create, but publishers want/need to make money (“Can we throw a few cats in here? Kids love cats!” “But it’s a game about a robot apocalypse.” etc). 6waves’ long history in the industry is an asset, but hopefully their popularity is at least partially owed to being able to compromise with developers who just want to make cool games.
Then again, it’s not like Kickstarter can fund everything in the universe, though it’d be nice if it could.
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