08th Jan 2010
One of the major drawbacks of point-and-click adventure games is that the obtuse puzzles can often be frustrating. It's easy... One of the major drawbacks of point-and-click adventure games is that the obtuse puzzles can often be frustrating. It's easy to get stuck, which can put a damper on the things the genre does well: namely telling great stories with great visuals. With the first chapter in its trilogy The Fall, Kheops Studio attempts to remove much of this frustration...
4 minutes