Push Panic Preview

The first in a slew of iPhone titles from Appular this fall, Push Panic is a frantic puzzle game that’s all about making boxes disappear. And while you won’t need to be a magician to make this happen, you will need to be able to tap up a frenzy.

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Push Panic Preview

The first in a slew of iPhone titles from Appular this fall, Push Panic is a frantic puzzle game that’s all about making boxes disappear. And while you won’t need to be a magician to make this happen, you will need to be able to tap up a frenzy.

In Push Panic, players will be tasked with removing like-colored squares from the playing field before they stack up too high and spill out of their container. The squares don’t need to be touching – but you’ll need to be touching the squares. A single tap will highlight a square, and a double tap will remove it (as well as any other like-colored squares you’ve selected). The more squares you eliminate in with a single double tap (or “push” as they call it), the bigger your score.

Push Panic Push Panic

Push Panic Push Panic

We had a chance to go hands on with Push Panic earlier this week, and we definitely liked what we saw. Tapping boxes to make them disappear may sound a little dull on paper, but thanks to a frantic pace, a variety of modes, and random power-ups, Push Panic had no problem holding our interest during our brief experience.

The game offers four different modes, each with a different goal in mind. In Classic, players will attempt to complete level after level by reaching a certain score while eliminating only a set number of blocks. Score Panic, on the other hand, tasks players to get the highest score possible before spilling their blocks over the top – it’s what most would dub the ‘endless’ mode.

These first two modes are joined by Color Panic, a mode where players must stop eight blocks of the same color from appearing at the same time, and Time Panic, where you’ll try to set as high a score as possible in only three minutes.

Want to try your hand and making blocks disappear? You can expect this one to hit the App Store this Thursday, November 18th.

Jim Squires is the Editor-in-Chief of Gamezebo. Everything you see passes his eyes first, so we like to think of him as "the gatekeeper of cool stuff." He likes good games, great writing, and just can't say no to a hamburger. Also, he is not a bear.