Dream Park Preview

At some point in all of our lives, every one of us has wanted to own and run a theme park. Don’t even try to deny it, you know it’s true. Capcom and Beeline are giving iOS gamers the opportunity to indulge in this particular dream with Dream Park, a new simulation title that looks like it’ll combine the gameplay of Roller Coaster Tycoon with the visual flair of a Disney cartoon.

By
Share this
  • Share this on Facebook
  • Share this on Twitter

Beeline wants to put a theme park in your pocket later this year

At some point in all of our lives, every one of us has wanted to own and run a theme park. Don’t even try to deny it, you know it’s true. Capcom and Beeline are giving iOS gamers the opportunity to indulge in this particular dream with Dream Park, a new simulation title that looks like it’ll combine the gameplay of Roller Coaster Tycoon with the visual flair of a Disney cartoon.

The game starts out with players controlling an empty strip of property and choosing from one of three basic park types: Fantasy Medieval, Jurassic, or Science Fiction. Once the park type has been selected, players can start installing rides and vendors.

Dream Park
Dream Park
Dream Park

Each of these units, once installed, will generate resources for players to use: money or happiness. Every attraction has a slider bar that can be used to determine the amount of happiness and/or money that it will earn, however increasing the output of one resource type will lower the amount of the other. Building and maintaining a successful park requires a constant balance of happiness and cash. The former is needed to level up and earn new building types, and the latter is necessary to build, upgrade, and repair them.

Of course, attractions will only generate resources for so long before park attendees grow bored with them or they break down. If there’s still a lot of interest, players may want to just repair a unit and let it keep on earning resources; if the crowds aren’t coming to it, though, it may be smarter to just sell the remains for scrap metal and build something new in its place.

Since this is a social sim, players will be able to purchase in-game currency in the form of carnival tickets which can be used to instantly construct new buildings. Not only that, but players will also be able visit their friends’ parks, share crowds with each other, and exchange gifts.

At the moment, the game have a tentative release date of Q3, so expect more details as that time draws closer.

Mike Thompson has worked each side of the video game industry, both reporting on and creating narrative content for games. In his free time, he gorges on pizza, referees for roller derby, and uploads ridiculous cat photos to the internet.