21st Jul 2012
It's been argued time and time again that most classic adventure games cast logic aside in their puzzle design. I... It's been argued time and time again that most classic adventure games cast logic aside in their puzzle design. I wouldn't say that's entirely false (a rubber chicken with a pulley in the middle? Really?), but generally there was at least some thread of rationale behind what was expected of the player. Regrettably, the same cannot be said of many...
4 minutes