In Tweet Land, your job is to drive your car from point A to point B while trying to sideswipe other cars off the road, in sort of a Bump N Jump sort of way. While doing this, different events unfold to throw up obstacles that are all triggered by real life tweets. Someone mentions "meteor" on Twitter, and boom! One hits the ground in front of you. It's an interesting idea with a fun retro mechanic. So how did Tweet Land end up being both not fun and morally disgusting?
If you're like me, you probably spend a lot of time on Twitter. Aside from mundane things — like when we announce we've arrived at a restaurant or club — we also tweet about all the goofy/crazy stuff we see. But what happens when our tweets become part of a game's world? The upcoming racing title Tweet Land is going to show the results, and they look delightfully crazy.