The one thing I admire most about iOS is that it's allowed independent game developers to try daring new things and make money doing it. To the ridicule of some and the praise of others, the App Store and other means of digital distribution have allowed developers to veer away from the conventions of mainstream gaming, emphasizing experience over what gamers usually expect: action, high scores, challenge, etc.
Turn off your lights and kick up your feet: it's time to pump up the volume hard enough to make you start seeing colors. Synesthetic for iOS is an object avoidance game with a loud, colorful premise: the songs on your iPod, iPhone, or iPad are turned into thrumming, pulsating worlds of rainbows and sound. Also, don't hold us liable if you actually pump your music that loud.