Welcome to Gamezebo's walkthrough for Strange Cases: The Tarot Card Mystery. GENERAL OVERVIEW The game has nine chapters each of varying size and requirements. Each chapter has at least one mini game. You can move from room to room by toggling the pictures of photographs at the bottom left of the screen. Some will be locked and you can only access them once you unlock them. There are hints available in the game at the top left of the screen marked by a white butt...
As FBI agent Claire Ellery, you've been called to a remote town to find three kidnapped girls. The local police don't seem very happy to have your help, but someone begins leaving you a series of tarot cards leading you to the missing trio. In no time at all, you've found the girls, the police are calling it case closed and sending you home. So begins the hidden object game Strange Cases: The Tarot Card Mystery.