Playing an RPG for the Super Nintendo with friends was always a complicated experience. The kid that owned the game always donned the controller, while you played the role of spectator. As your friend progressed through the game, casted formidable spells, and sleuthed through several dungeons, you finally mustered up the courage to ask for a turn. The only problem was, once you finally did get a chance to play, your friend had been playing so long that you had no idea what you were doing.
With their generally simplistic set up, graphics, and controls, old school RPGs are a pretty natural fit for mobile devices. A major caveat of those traditional RPGs is building a party to gallivant around the world with, getting into random encounters and raiding many dungeons. Though you usually make the decisions for each of the members concerning which spells to cast or enemy to attack, you could always use some help.