The first time I ever experienced Mahjong solitaire was when it came pre-loaded on a family computer. It wasn't the kind of game I was used to, but I still found myself entranced by its tile-matching gameplay. I've not played it much since then, but I've been pairing all sorts of tiles and bubbles in the interim. As such, I approached Cubistry with an immediate sense of familiarity. Its world may be 3D, its appearance overwhelmingly vibrant, but deep down I knew what had to be done: these tiles needed to be destroyed.