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EA’s Voice Patent Could Make Voicing Your In-Game Character a Reality
EA Games’ new patent envisions a voice-led gaming future! Imagine your in-game character speaking with your voice. Will it be successful?
Have you ever wished you could make your in-game character sound like you? Well, EA might have a solution for you. The gaming giant has recently patented a technology that could transform in-game communication by allowing players to seamlessly integrate their own voices into their characters’ dialogue.
How This Will Work
According to the patent, the system involves feeding voice data into a processing unit, which then produces speech samples with the required sound and tone. Central to this innovation is a voice transformer employing a voice feature encoder. This encoder brings in-game character to life by seamlessly blending it with the player’s voice.
The patent also suggests that the system could observe and learn the association between different voice commands by the player and subsequent actions performed by in-game characters. For example, if you say “jump” and then press a button to make your character jump, the system could associate the command with the action and perform it automatically in the future.
This technology could open up new possibilities for immersive and interactive gaming experiences, where players could customize their characters’ voices and expressions to suit their preferences and personalities. Imagine being able to voice your own character in a role-playing game, or having a conversation with another player using your own voice instead of a preset one!
A Little Too Niche
Of course, this is still just a patent, and there is no guarantee that EA will implement it in any of their upcoming games. However, it does show that EA is exploring new ways to enhance their games and engage their players. Some of their current IPs, such as FIFA, Madden, and Need for Speed, might not benefit much from this feature, but it could be useful for future projects or genres that rely more on storytelling and dialogue.
What do you think of this patent? Would you like to voice your own in-game character, or do you prefer to leave it to the professionals? Also, check out this update on the Silent Hill 2 remake.
AH
Staff Writer
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