Silent Hill Style Perspectives With Resident Evil Combat in Upcoming Agni: Village of Calamity
By Adele Wilson
An unauthorised investigation leads to something sinister.Face Ghosts To Collect Cards In Schoolbound
There's something strange about this place.90s Gloomy Survival Horror, Holstin, Switches Between Isometric and Third-Person
By Adele Wilson
An upcoming psychological survival horror.
Category: News
Dragon Season Developer Diary #1: Trying To Make An Interesting Endless Runner
By Dom Drysdale
Hey. I'm Dom. I'm one quarter of our four-man team Ghostbox, and we're making an endless runner for mobile featuring a cute dragon who can blow stuff up. Today I wanted to chat about some of the ways we're trying to make our game stand out from every endless runner you've played before, and hopefully turn you into a fan!PR Pro Tips: Targeting and Pitching Your Game to Media
One of the first mistakes developers make when handling their own PR is emailing everyone under the sun who writes about games in any capacity. While initially that may seem like a good idea—I see you writing comments like "Isn't that what you guys do?!"—writers are busy, and a generic pitch that isn't in line with what they cover is a surefire way to get Marked As Spam and disappear from their inbox forever.SpryFox announces next game: Road Not Taken
By Joe Jasko
Triple Town developer SpryFox have announced their next game today, and it looks to be just as adorable and addictively fun as every other title in their impressive catalogue. Road Not Taken is described as a "puzzle game about life and loss," and is inspired by the 1916 Robert Frost poem of the same name.5 indie games you should know about
By Jim Squires
Whether it's because they're breaking from tradition, trying new things, or just because it's always fun to root for the little guy, indie games are cool. But for every notable independently developed game you've heard of, there are hundreds - if not thousands - that you haven't.Pre-order The Night of the Rabbit, get Deponia for free
By Joe Jasko
It would be a bit of an understatement to say that we here in the Gamezebo camp are a little excited for Daedalic's new point-and-click adventure, The Night of the Rabbit. Okay, so maybe we're a little cross-the-days-off-our-calendar excited for this one, but who can really blame us? The game just looks all sorts of awesome.Kickstarter Picks: Pixel Press
By Nadia Oxford
If you're an '80s kid who loved Nintendo, then you probably tried to design at least one level for a favorite video game. Maybe you worked at it with a piece of graph paper and a pencil, a cold glass of Coke at your side. Then you had to imagine the whole thing in motion, since you lacked the skills to make your sketch into a real game. That was then, and this is the future. A Kickstarter for Pixel Press wants to help today's kids bring their games to life by simply scanning the paper with an iOS device (or Android, if stretch goals are reached).Kickstarter Picks: Holdfast
By Nadia Oxford
The '80s blessed us with big hair, over-synthesized music, and beautiful role-playing gamebooks from publishers like Lone Wolf, Fighting Fantasy, and Fabled Lands. For the sake of our children, these books and their illustrations of orcs, dwarves, and busty elf women must survive in this modern era. Happily, Black Chicken Games has launched a Kickstarter for Holdfast, a gamebook that's bound for PC, Android, Mac, and print.Ninja Raft Developer Diary #1: Level design is so awesome that you should do it
By Don Kirkland
Hi. Don Kirkland here, one of the two developers on Ninja Raft. Ninja Raft is a tower defense game with a twist. The game is played out in two phases, rather than a continual struggle of resources and tower construction.