Silent Hill Style Perspectives With Resident Evil Combat in Upcoming Agni: Village of Calamity
By Adele Wilson
An unauthorised investigation leads to something sinister.Face Ghosts To Collect Cards In Schoolbound
There's something strange about this place.90s Gloomy Survival Horror, Holstin, Switches Between Isometric and Third-Person
By Adele Wilson
An upcoming psychological survival horror.
Category: News
Steam Greenlight approves another 50, Galactic Princess included
The latest batch of games approved through Steam Greenlight was announced on Wednesday. Fifty titles were chosen, including Lost Decade Game's A Wizard's Lizard, Rat King Entertainment's Tri, and Cecly's Galactic Princess. Some of these titles have already been released on other platforms or storefronts and are just now making their way onto Steam, while others are still in development. Galactic Princess, for example, is just over a week into its Kickstarter campaign."These titles were selected on the same criteria we have been using in the past: Votes in Greenlight give us a hugely valuable point of data in gauging community interest along with external factors such as press reviews, crowd-funding successes, performance on other similar platforms, and awards and contests to help form a more complete picture of community interest in each title," Valve community spokesperson Alden Kroll explained in the announcement post."You can use that very same link to the announcement post to view the complete list of all fifty games that made the cut this time around. And when you're done doing that, why not pick out a few of your favorites and get to gaming?This Week in China: Unauthorized Mario is unauthorized
By Jim Squires
2014 seems to be the year of copyright. Whether it's King's CANDY crisis, the Flappy Bee incident, or the ASTROIDS name change, IP protection seems to be the word of the day. And now, in China, Nintendo is fighting its own IP battle - and it's over the unauthorized use of Mario.And believe it or not, this isn't even the only infringement story coming out of China this week!Thanks to our partners in China, Laohu.com, bringing us the latest news out their country as they do every Friday. For day-to-day happenings in China, be sure bookmark Laohu.com.Free Games and Sales: Numerity, Antichamber and more!
By Joe Jasko
Don't you just hate it when some days you have a whole bunch of errands to run, when all you really want to do is stay in bed and browse all the latest free games and sales going on around the internet? Take right now for instance: I'm long overdue for a haircut, and I've been putting off going to the DMV for a solid two months now. So what am I doing instead? Stocking up on more games at almost next-to-nothing prices!In fact, if buying new games at incredible deals were daily errands in their own right, then I would get more accomplished each day than you could ever imagine! First I would hit up the iOS App Store and download a few premium games I missed out on for absolutely nothing. Then I would scoop up the latest Humble Indie Bundle before circling back to Gamezebo for a few more last minute deals there as well. Talk about being a productive adult member of society!"And as always, if there were any other deals I may have missed while I was "waiting in line at the DMV," then be sure to let us all know about them down in the replies!From Dialysis to Development: Quest for Infamy’s 12 Year Journey
By Steven Strom
Steven Alexander has faced a lot.Twelve years ago he had just returned to school after some time trying his hand at a musical career, touring northeastern New York. At that time he fell repeatedly ill and on New Year's Eve of 2002 he was taken to the hospital."I got dragged to the hospital ER where they told me my kidneys had failed and I would need to start dialysis immediately," he explained during our interview. "So this completely changed my world."About then he and his soon-to-be business partner Shawn Mills, from Australia, got the idea to start making video games. To that end, they started Infamous Adventures, a studio inspired by the work of Roberta Williams' King's Quest series and Lori Ann and Corey Cole's Quest for Glory. There was just one problem; neither of them knew the first damn thing about making video games.Astroids is a perfect example of how the Trademark system is supposed to work
Earlier in the year, I received an email from the CEO of Industry Entertainment, Nemanja Bondzulic. The sole purpose of the email was to promote Industry Entertainment's upcoming space game, Astroids: Space Game of The Year, an ambiguously-titled game that involves flying a spaceship through an asteroid field.Immediately I was confused, believing I had somehow missed the standard release that typically comes before a Game of the Year edition. So I did some searching, and it turns out that the developers were actually calling their yet-to-be-released game, the "Game of the Year". The phrase "game of the year" was actually its own bullet, on the bulleted list attached to the press release. I noted the fact that the developers were based out of Serbia, so I dismissed the questionable title as an attempt at humor which was lost in translation.Atari, on the other hand, wasn't cool with the title. A recent email from Bondzulic explains that Atari, likely in the defense of their classic Asteroids property, is requiring that Industry Entertainment rename Astroids: Space Game of the Year to something else.Nintendo released its first free-to-play game last week, and we’re a little concerned
By Steven Strom
Nintendo gets criticized a lot for making the same games over and over. That's not really true; they make very different games that use the same characters and tones over and over. That's the Nintendo double-tap - their games look and feel like something we've seen a thousand times while throwing out the opportunity to build on what came before.That's the biggest problem with Steel Diver: Sub Wars, and my greatest fear for Nintendo's future forays into free-to-play.Let's back up. I'm getting ahead of myself by calling it "free-to-play." Actually, that may have been Nintendo. Or maybe, rather than jumping the gun, they're simply behind the curve again.Mobile gaming predictions from AppsWorld 2014
A few weeks ago, AppsWorld 2014 North America took place at San Francisco's Moscone Center, presenting two days of cutting edge discussion on the app industry, its present, and its exciting future. During the conference, Steve Wozniak, co-founder of Apple, was the official keynote speaker, answering questions and discussing his time at the company. Many exciting sessions were held focusing on general development, the Android platform, gaming, enterprise, and tech.Speakers from various genres and backgrounds presented their ideas of the industry, including Seth Sternberg, Product Management Director for Google, Jonathan Karon, Product & Engineering Manager for New Relic, Randy Hunt, Creative Director of Etsy, and Tim Hundt, Senior Enterprise Architect of GE Capital.New iOS Games Tonight: Tengami, Coldfire Keep and more!
By Joe Jasko
With the recent (and insane) influx of Flappy Bird clones popping up on the App Store over the last week or so, it really got me thinking: wouldn't it suck if every single new mobile game was basically the same? After all, who only wants to play the same thing over and over again? Well the good news is that we don't need to worry about any of that, as some of this week's biggest new iOS games speak of variety in spades.This week's batch of new releases couldn't be any more different from one another, as players will jump back and forth between a whimsical pop-up book journey, an early 90s-styled dungeon crawling adventure, a mind-bending puzzler with quantum mechanics, and a squad-based action game with some ugly bugs making up the frontline.