Silent Hill Style Perspectives With Resident Evil Combat in Upcoming Agni: Village of Calamity
By Adele Wilson
An unauthorised investigation leads to something sinister.Face Ghosts To Collect Cards In Schoolbound
There's something strange about this place.90s Gloomy Survival Horror, Holstin, Switches Between Isometric and Third-Person
By Adele Wilson
An upcoming psychological survival horror.
Category: News
Is Xbox Live about to make a big push towards iOS and Android integration?
By Nick Tylwalk
Until Sauron devises the One Service to connect all mobile games, we've had to make do with a patchwork quilt of systems to serve up achievements, leaderboards, friend notifications and the like. There's GameCenter for iOS, Google Play Games for Android, and products like OpenKit attempting to cover all the bases.But a familiar face with plenty of resources at its disposal might be entering the fray. Sources have told The Verge that Microsoft is looking to expand Xbox Live to offer mobile games some of the same features the service has provided to console games, even going so far as to create job posts looking for developers to aid in the initiative.X-Mercs sounds like XCOM on your iPad (assuming you don’t own XCOM on your iPad)
By Steven Strom
Firaxis did an amazing job resurrecting the XCOM (or X-COM, if you prefer) with Enemy Unknown. Now that their alien invasion strategy simulation has its own outstanding port on iOS, it was only a matter of time before imitators made their way to the platform as well.With a name like X-Mercs: Invasion, developer Game Insight isn't making any bones about where its inspiration comes from."In X-Mercs: Invasion, players will spearhead their very own military campaign," the developer's press release reads "by assembling an army of the finest mercenary soldiers in the world, constructing a military base, and researching and converting alien tech into deadly weapons to use against their extraterrestrial creators."LAST CHANCE: Save 32% on an OUYA
By Jim Squires
It might not be the most popular opinion in the world, but here at Gamezebo we really dig the OUYA. Friends may roll their eyes whenever we bring it up - and at least once I've had somebody say "oh yOUYA" at my microconsole affections - but once you get your hands on one, we know you'll feel the same way we do.Which is why you should do it. RIGHT NOW.Our 14 day deal on an OUYA + game credit is about to come to a close - but (depending on when you're reading this) it's not too late! For $85 you can grab an OUYA (normally $99) plus a $25 credit towards OUYA games, because Towerfall.Click here. Do the buying thing. Thank us later.Orion: Dino Horde avoids extinction, sells 500,000 through a Steam event
When Orion: Dino Beatdown launched in 2012, it was a developer's worst nightmare. The critics tore the game apart, some even ranking the game as one of the worst games of the year. Orion: Dino Beatdown released as a buggy, broken mess, and Spiral Game Studios knew they had to do something in order to fix their reputation. In 2013, Orion: Dino Beatdown was rebranded Orion: Dino Horde and the game went on to receive a number of free content updates and plenty of patches to ensure the stability of the game and a future for the brand.To entice players apprehensive about giving the remodeled game a try, and breathe life back into the game's community for existing game owners, Spiral Game Studios promoted Orion: Dino Horde on Steam through a weeklong, free-to-play event. Between February 20th and the 27th, Steam users could give the game a try at no cost. The game itself was heavily discounted to $1 (from $14.99) during the duration of the event as well.Zynga going back to the mobile future with FarmVille 2: Country Escape
Zynga's new CEO is confident that he can get the company into the mobile future, or at the very least, to the present. But what mobile gamers can expect first are some offerings very much rooted in past successes.Former Xbox chief and EA executive Don Mattrick is that CEO, and he's ready to face Wall Street types today for the first time. He also gave an exclusive interview to the San Francisco Chronicle that detailed what the company has up its sleeve over the next few months as it finally launches a concentrated assault on the mobile market after floundering in its efforts for quite some time.Initially, Zynga is banking on a long overdue mobile-first FarmVille game called FarmVille 2: Country Escape. Unlike previous, half-hearted efforts to bring the brand to smartphones and tablets, this one is a full-featured game that has the company saying all the right things. Most notably, it can be played offline, and it won't require you to spam friends to advance (wait, can it really be FarmVille then?).Browser Pick: Feed The Children
If you're wondering, no, the game has nothing to do with saving up money to feed starving children. Feed The Children is, in fact, a comedic, top-down racing game where players must out-race impossibly fast runners. A few laps into the race, much like any frustratingly unbalanced situation, a gun is pulled out and now the player can race around the track, attempting to kill the other racers before one can compete all eight laps.The whole situation is complicated when security guards, police, zombies, falling pianos, and other obstacles show up and get in the way. All throughout the ordeal, the text-based announcer narrates the situation with a good bit of tongue-in-cheek humor.Gods Will Be Watching you, this June
This isn't your grandmother's point-and-click adventure. Ever since I played the original Ludum Dare 26 build of Gods Will Be Watching, it's a game that's stuck in my memory. I was almost haunted by how well Deconstructeam was able to portray emotions through a handful of moving pixels. Gods Will Be Watching is a post-apocalyptic leadership simulator where the player has to make the tough choices that no one else wants to make.The game was originally developed during the 2013 Ludum Dare 26 game jam, and went on to receive second place in the jam in both the Best Overall and Mood categories. After the success of the jam, the team went on to launch an IndieGoGo campaign, looking for €8,000 to develop Gods Will Be Watching into a full game. The campaign was a large success and resulted in €20,385 worth of funding.Now, six months after the campaign, Deconstructeam has announced that Gods Will Be Watching will release this June for PC, Mac, and Linux, on Steam, GOG, and the Humble Store.The Ludum Dare 26 build of Gods Will Be Watching is available for free, in its entirety, on Deconstructeam's official website. Follow Deconstructeam on Twitter.Lumini – the most relaxing game you’ll play this week
It isn't often that I call a gameplay experience relaxing. In fact, short of 2013's InFlux, I am hard-pressed to recall the last time I described a game as relaxing. For a game to be relaxing for me it needs to be easy to play, require minimal controls, and have a smooth soundtrack. But most importantly, it has to be engaging.I am happy to say that Speelbaars' Lumini, is all of the above. I played the game's pre-Alpha demo earlier in the week and, even so early on in the game's development, it is clear to me that Lumini is well on its way to being the most relaxing game of 2014.The Lumini demo has players guiding a flock(?) of creatures that resemble flying fish through a sunken cavern. Players familiar with the mobile hit Badland will feel right at home guiding the creatures through the game. But where Badland was full of shadows, sharp objects, and a sense of urgency, Lumini is full of color, rounded corners, and tranquility.