Silent Hill Style Perspectives With Resident Evil Combat in Upcoming Agni: Village of Calamity
By Adele Wilson
An unauthorised investigation leads to something sinister.Face Ghosts To Collect Cards In Schoolbound
There's something strange about this place.90s Gloomy Survival Horror, Holstin, Switches Between Isometric and Third-Person
By Adele Wilson
An upcoming psychological survival horror.
Category: News
This Week in China: IGF opens call for submissions
By Jim Squires
With GDC only slightly in the rearview mirror (and Lucas Pope's big IGF with for Paper, Please along with it), it's time for the Independent Games Festival to look forward. And by forward, we mean Eastward. Namely, China.Why China? Well, if you take a look at our other news bites from Laohu.com this week, you'll see that some of those companies can put up some huge numbers - even on the stock market. And if the big guys are doing that well, great indie talent can't be far behind.Thanks again to our friends at Laohu.com for providing us with the latest gaming news from the Chinese market. For daily info that does the same, be sure to bookmark Laohu.com.Would you play an Animal Crossing iOS companion app?
By Nick Tylwalk
On a scale of one to 10, the news that an Animal Crossing game was coming to mobile devices would probably break right through and head for the teens.Alas, it appears mobile gamers will have to settle for mild enthusiasm. Series mastermind Katsuya Eguchi recently told Joystiq that while he could see Animal Crossing mobile apps that would give players an extra way to manage some aspects of their towns, he doesn't think smartphones and tablets would be a good fit for a full game.While everyone knows Nintendo has been steadfast in its decision to avoid bringing its IPs to mobile, Animal Crossing would be a brand that could make a smooth transition. The name alone would probably cause a launch day stampede to the App Store and/or Google Play.My Girl: The Video Game is a thing, because why not?
By Jim Squires
For a child star whose celebrity came and went in the blink of an eye, Macaulay Culkin saw his likeness in a surprising number of movie-based video games. Home Alone is pretty much a give in, and 1994's The Pagemaster saw a home video game adaptation too.But what about My Girl?Somehow overlooked, this horribly tragic tale of young love (and SPOILER: death by bees) never got the video game spin-off it so sorely deserved. But now, thanks to the internet, it has.It's a short experience, and probably in poor taste, but it made us laugh/cringe an equal amount. If My Girl broke your heart when you were 11, this browser game will let you relive your shock and horror all over again.MyGirlTheGame.com. You're welcome.5 things we learned from App Annie’s Worldwide Games Index for February 2014
By Jim Squires
Insight: you either have it or you don't. And if you don't, it's probably in your best interest to turn to someone that does. Thankfully the mobile gaming world has App Annie for that.The leading analytics firm for mobile apps and games released their latest 'Worldwide Games Index' report today, picking up on the hottest trends and observations from last month. We've combed through it to bring you what we felt were the five big highlights. If you want to see what we've missed, give the full report a read yourself at AppAnnie.com.Is Wall Street wary that King is going to be a one-hit wonder?
By Nick Tylwalk
This quote from ever colorful CNBC personality Jim Cramer after King Digital stock began trading on the New York Stock Exchange earlier today should give you a hint:"It's a Stephen King horror story," Cramer said. "It might be Misery, it could be even Cujo."While there are plenty more (and better) puns that could be made from comparing the King IPO to the works of the master of horror, it's clearly not been a good first day for the company best known as the developer of Candy Crush Saga. After pricing its stock at $22.50 a share, King Digital has seen its stock price fall to as low as $19.08 in its first morning of public trading. As I write this, it's currently at $20.06 a share, down 10.8 percent on the day.Talking Points: Here’s What You Should Know About Oculus and Facebook
By Jim Squires
What happened? In a move that surprised just about everyone, promising startup Oculus VR was bought out by Facebook for $2 billion (well… $400 million + $1.6 billion in stock. You interpret that how you want).Who the @#$% are Oculus VR? If you're not into gaming, that's a pretty good question. If you are into gaming, shame on you. Birthed on the back of a successful 2012 Kickstarter campaign that raised $2.4 million (nearly 10x the project's goal), Oculus VR are the company behind the Oculus Rift: a head-mounted virtual reality device that's expected to seriously shake up the gaming world.Virtual Reality? Is that still a thing? A fair question. In its earlier incarnation, virtual reality was kind of a bust; a fad that came nowhere close to living up to its potential (remember Lawnmower Man? VR in the 90's should have been awesome). The folks at Oculus, however, realized that the combination of 90's VR dreams and 21st century technology could create a pretty powerful future.Come on… Who's going to believe that? John Carmack for one. The co-founder of id Software and lead programmer on DOOM left the company he helped found because he couldn't convince their parent company to take a gamble on bringing Doom 4 and Wolfenstein: The New Order to the Oculus Rift. Two months prior to leaving id, Carmack became Oculus VR's CTO. That's now his full time gig. Guess he'd better get used to calling Zuckerberg "sir."Facebook invests in virtual reality, buys Oculus VR for $2 billion
Earlier today, Facebook CEO, Mark Zuckerberg, announced the acquisition of Oculus VR, Inc. for $400 million in cash payouts and $1.6 billion in Facebook stock shares. The acquisition comes a little over a month after Facebook purchased cross-platform mobile messaging service WhatsApp for $16 billion. The deal is expected to be finalized in Q2 2014."Mobile is the platform of today, and now we're also getting ready for the platforms of tomorrow," Zuckerberg said today in the press release. "Oculus has the chance to create the most social platform ever, and change the way we work, play and communicate."Of course, Oculus VR, Inc. is excited for the opportunity. The $2 billion acquisition follows last December's $75 million investment by venture capitalists and the successful Kickstarter campaign in 2012 which raised $2,437,000. While the $75 million investment was a move towards producing consumer versions, currently, only Oculus Rift development kits are available for purchase, the most recent of which costs $350. Consumer versions are expected to be available by the end of the year, or early 2015.Boom Beach, the next game from Supercell, launches this Thursday
By Jim Squires
First spotted by TouchArcade earlier today, it looks as though Supercell's Boom Beach will finally be leaving its Canadian soft launch shores and heading to you this Thursday.The announcement was made via tweet from the official App Store account, confirming that the Clash of Clans follow up was not only coming, but will be an App Store exclusive. (Whether that's a real exclusive or timed exclusive is anybody's guess).We first took a look at this one back in November with a hands-on preview, and were pretty impressed with what we saw. Beyond the cosmetic change (Boom Beach is to modern warfare as Clash of Clans is to medieval fantasy), there were some real twists that should give Clash of Clans veterans a brand new challenge rather than a fresh coat of paint.We'll be diving back in for a full review and guide soon. Be sure to keep an eye out for both just as soon as Boom Beach hits the App Store!