Category: Game Development
7 Interesting Quotes From a Virtual Currency Expert
By Jim Squires
If you’re looking for a great Q&A format (where anyone can ask the Q’s), there are few better places than a Reddit AMA. Everyone from Weird Al’s backup dancer to President Obama has turned out to provide answers. Earlier this …What You Can Learn From “The Worst Game Ever”
Ryan Smith has been developing games for years, but it wasn’t until this month that he actually finished one. Mixel Man is a game that is as basic as Flappy Bird: it’s a pixely 2D runner where the player taps …Pro-Social Game Design: Make Things That Are Good for People
Phone in hand, about to beat level 423 of Sugar Smash, Bill is curled into a tiny ball on the couch with his eyes stretched inhumanly open. The sun has gone down and the only light comes from the tiny …In Monetization of the App Economy, the Currency Is Discovery
By Terry Hughes
According to recent reports, the battle between Apple and Google to secure the latest and greatest apps is heating up as they offer developers prime placement and promotion in return for temporary exclusivity. Exclusivity isn’t new in digital media; publishers …Pivvot Is Coming to Steam, Could Send You to GDC
By Jim Squires
Good news! Whitaker Trebella’s Pivvot is coming to Steam. Better news! Playing it could get you a free ticket to GDC. Back on June 17th, Trebella made an exciting personal announcement: he was finally transitioning to full time game development. …Make Games the Spry Fox Way!
With games like Triple Town, Leap Day, and the upcoming Road Not Taken, Spry Fox are known for high-quality games. But how do they get to this point? Well, Andrew Fray of Spry Fox gave a talk at Falmouth University …Supernauts Developer Diary: Two Years in the Making
By James Cramer
Recently I saw a great letter sent from Pete Docter to a fan that really resonates with the experience of working on Supernauts at Grand Cru, in it he said: It takes a lot of work (and rework, and rework …Retro City Rampage Dev Sets the Record Straight on Platform Sales
By Steven Strom
With big-budget games getting bigger and fewer in between, the battleground for biggest library comes down to indies. Sony is, for all intents and purposes, the de facto “indie console” when it comes to the big three manufacturers. Microsoft and …