Transistor Review
With Bastion,Supergiant Games proved it doesn't just know how to make a game, but how to think about them. Games tell stories with cutscenes and dialogue because "that's how it's done." New Game+ is a trope because "games just have those now."Reactive narration, story justifications for design tropes: it was clear Supergiant put a great deal of time into thinking about how to make something different with Bastion on top of what was otherwise a fairly standard action-RPG. Oh, and it had fantastic music.Transistor doesn't play to Bastion's strengths - that's one way to put it. You might also say "Transistor doesn't try to copy past glory and past success." You'd probably be right.Instead it's content with being a pretty good cyberpunk-noir-fantasy-mystery-romance-action/turn-based-RPG with great art and zero handholding. If you're into that sort of thing.Oh, and it has fantastic music.