Uncanny X-Men: Days of Future Past Review
There was a time when a younger, more naive version of me believed that unwavering faithfulness to the source material was the key to any cross-media adaptation. Then I saw the Watchmen movie. Zack Snyder bashing aside, it was a relief to find out that Glitchsoft's Uncanny X-Men: Days of Future Past mobile game was based not on the current film but the classic comic book story with which it shares a name. It succeeds completely as a tribute but less so as a gameplay experience, muddling its old school platformer vibe with imprecise controls and repetitive enemies.You'll find no time-traveling Wolverines here, Hugh Jackman or otherwise. Just as Chris Claremont, John Byrne and Terry Austin did in the early 80s, Glitchsoft centers the narrative on a future version (the far-flung future of 2013!) of Kate Pryde and her desperate attempt to change the past in order to prevent a nightmarish reality where the mutant-hunting Sentinel robots have taken complete control.