Mush Review
On paper, Mush should be fantastic. You are a crewmember aboard a spaceship, and each other crewmember is also a player online. You're tasked with working together to keep the ship safe and stocked, while venturing out to surrounding planets to gather information, resources, and whatever else you can find. But here's the catch: there's an alien disease spreading throughout the ship, and you have no idea who has turned.A great idea indeed, and one that I was eager to jump straight into. Unfortunately the proof lies in the execution, and this isn't so well thought-out. Clumsy, slow-moving free-to-play action means that it's difficult to truly immerse yourself in the drama, and eventually you end up just bounding around the ship every so often, completing a couple of menial tasks here and there that aren't exactly what I'd describe as exciting or fun.The game starts off pleasingly enough. You choose a character, get plopped onto the ship, and are then shown the ropes, from keeping yourself fed to manning the turrets and taking down enemy ships. This is all told from an isometric viewpoint, with the various rooms on the ship separated up as to show what you can see at any one point.Mush is a semi-turn-based style affair. You're given action and movement points, and once these have run out, you then need to wait for the start of the next "cycle" - i.e. 3 hours of real time - before you can make another move. Hence, it's all about making the best of your actions, and preparing yourself for what you hope to achieve in the next round.